🏢 Company: Bomb Battle
🇲🇾 Location: Malaysia
🌎 Work Model: On-Site
Job Responsibility
Game Art & Asset Creation
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Design 2D/3D game assets including characters, backgrounds, props, UI elements, and icons.
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Create concept art and mood boards to establish visual direction for new games.
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Ensure all art aligns with the game’s tone, style, and target audience.
Real-Life Game Adaptation
Translate digital game visuals into real-world interactive experiences.
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Design decals, signage, and in-attraction visual guides to aid gameplay and immersion.
Technical Integration
Prepare assets for implementation into game engines or hardware (Unity, Unreal, etc.).
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Optimize artwork for performance and scalability without sacrificing visual quality.
Collaboration & Communication
Collaborate with game designers and programmers to ensure visual consistency and support gameplay mechanics.
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Participate in brainstorming sessions and contribute creative ideas to new projects.
Testing & Feedback
Refine and iterate on art based on team feedback and playtesting results.
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Assist in quality checks to ensure visuals function well in the actual attraction space.
Job Requirements
Has experience working on and releasing a completed game project from scratch.
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Proficiency in Adobe Creative Suite (Photoshop, Illustrator), and familiarity with game engines like Unity or Unreal is a plus.
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Strong portfolio showcasing 2D/3D art and character/environment designs.
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Ability to adapt to different styles and create visuals that appeal to a wide audience.
Job Benefits
EPF/SOCSO/EIS
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Paid Medical
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Flexible work hours