2D Artist at Bomb Battle

🏢 Company: Bomb Battle
🇲🇾 Location: Malaysia
🌎 Work Model: On-Site

Job Responsibility

Game Art & Asset Creation

Game Art & Asset Creation

Design 2D/3D game assets including characters, backgrounds, props, UI elements, and icons. Create concept art and mood boards to establish visual direction for new games. Ensure all art aligns with the game’s tone, style, and target audience.

Real-Life Game Adaptation

Translate digital game visuals into real-world interactive experiences. Design decals, signage, and in-attraction visual guides to aid gameplay and immersion.

Technical Integration

Prepare assets for implementation into game engines or hardware (Unity, Unreal, etc.). Optimize artwork for performance and scalability without sacrificing visual quality.

Collaboration & Communication

Collaborate with game designers and programmers to ensure visual consistency and support gameplay mechanics. Participate in brainstorming sessions and contribute creative ideas to new projects.

Testing & Feedback

Refine and iterate on art based on team feedback and playtesting results. Assist in quality checks to ensure visuals function well in the actual attraction space.

Job Requirements

Has experience working on and releasing a completed game project from scratch. Proficiency in Adobe Creative Suite (Photoshop, Illustrator), and familiarity with game engines like Unity or Unreal is a plus. Strong portfolio showcasing 2D/3D art and character/environment designs. Ability to adapt to different styles and create visuals that appeal to a wide audience.

Job Benefits

EPF/SOCSO/EIS Paid Medical Flexible work hours