2D Pixel Artist at 0 Ping

🏢 Company: 0 Ping
🇹🇷 Location: Turkey
🌎 Work Model: Remote

About the Project

We are an experienced team working on a 6-8 month project with the goal of releasing our game on Steam before the end of Q3 2025. Our team consists of industry professionals who have contributed to successful releases on Steam, mobile games on app stores, and other gaming platforms. As data-driven, hardcore gamers and passionate indie enthusiasts, we’re creating something that redefines its genre—a concept that’s already showing strong potential in Steam’s emerging trends. We operate fully remotely, allowing team members to choose their preferred working hours while following a structured schedule with clear daily and weekly progress targets.

Your Role

As a 2D Game Artist, you will: Design and create high-quality 2D assets and UI/UX elements that enhance the game’s visual identity. Develop visually stunning assets that align with the game’s artistic vision and theme. Utilize strong composition and coloring techniques to bring environments, backgrounds, and characters to life. Adapt and maintain a consistent visual style throughout the game. Collaborate with the team to propose and implement creative ideas that improve the overall game experience.

Requirements

To be a great fit for this role, you should have: A portfolio showcasing your ability to create diverse 2D art styles, from concept sketches to polished game assets. Ability to create high-resolution pixel-art assets that maintain clarity and visual appeal across different screen and layers. Experience in UI/UX design for games, including creating intuitive and visually appealing interfaces. Proficiency in Unity and the ability to integrate 2D assets into the game engine. If you’re passionate about indie games and want to be part of a project with huge potential, we’d love to hear from you!