3D Animator at Vertigo Games

๐Ÿข Company: Vertigo Games
๐Ÿ‡น๐Ÿ‡ท Location: Turkey
๐ŸŒŽ Work Model: On-Site

ABOUT VERTIGO GAMES

We create amazing games that rank at the top on both iOS & Android, loved and played by 150 + million fans worldwide!

Responsibilities

Create realtime (optimise) rigs for characters and weapons.
Animate viewmodel weapons and items.
Animate third person in game movements.
Export animations compatible with Unity game engine.
Implement weapons and characters with animations into game engine.

Required Skills

Good instincts for realistic and stylized motions.
Ability to execute hand-keyed animation.
Basic knowledge of rigging process.
Experience working with Motion Capture is a plus.
Familiarity with the Unity art pipeline.
A good portfolio that reflects your animation skills.

Our Offer And Benefits

๐Ÿ’ฐ Competitive net salary
๐Ÿ’ณ Meal Card
๐Ÿฉบ Private Health Insurance
๐Ÿ“š Monthly-based financial support for educational platforms
๐Ÿ“ˆ Company equity: Share in the company to make you an owner, not just an employee
๐ŸŽ‰ Birthday leave
๐ŸŽ Retention bonus
๐Ÿ’ผ Referral bonus
๐ŸŒด 5 days of annual leave from the start date

Interviewing

Application Submission: You can apply by submitting your CV, LinkedIn profile, or a brief introduction about yourself. If your profile matches our requirements, we’ll reach out to you.
People & Culture Interview: You’ll meet with our People & Culture team to talk about your background, your goals, and how we fit in. This meeting will take place online via Google Meet.
Case Study: Youโ€™ll take on a practical task related to the role to demonstrate your skills in a case study.
Technical Interview: Youโ€™ll have an in-depth discussion of the case and meet the lead of the relevant department at our Istanbul office.
Final Meeting: Youโ€™ll have a face-to-face meeting with our founders to discuss further details at our Istanbul office.