๐ข Company: Agile Fuel
๐บ๐ธ Location: United States
๐ Work Model: On-Site
Company Overview
Our client is a leading game development company known for creating captivating and immersive gaming experiences. With a passion for innovation and a dedication to quality, it strives to deliver exceptional games that resonate with players worldwide. The company specializes in developing multiplayer mobile games in the FPS shooter genre using Unity.
Team and Focus
The talented team of developers, artists, and designers collaborates to craft visually stunning graphics, engaging gameplay, and compelling storylines. Focusing on both mobile and console gaming, our client is committed to pushing the boundaries of interactive entertainment and providing unforgettable gaming adventures to players of all ages.
Position
We are currently looking for a Middle 3D Artist to join the team and work on creating weapon models and skins.
Responsibilities
Create 3D models of weapons;Work with both high-poly and low-poly modeling;Perform UV mapping, baking, and texturing (Photoshop + Substance Painter / Quixel Suite / Cinema 4D);Work with both PBR textures and stylized realism (with baked lighting and shadows in diffuse);Collaborate closely with artists and project managers;Integrate finished models into the game engine.
Requirements
Strong portfolio showcasing your work;Proficiency in 3ds Max or Maya, and ZBrush;Solid experience in texturing 3D models in Substance Painter;Ability to work closely with the development team;Self-motivation and a passion for improvement.
Bonus Points For
Experience setting up demo scenes in Unity, including materials and lighting;Knowledge of anatomy and sculpting;Passion for FPS games;Previous experience working on mobile projects.
Benefits
100% Remote position;15 working days of annual paid vacation;5 working days of annual paid sick leaves;Working hours from 9/10 am to 6/7 pm EEST with a 1-hour break;Friendly and engaging professional team;Opportunities for self-realization, career, and professional growth.