🏢 Company: Dragonfly Studio
🇧🇬 Location: Bulgaria
🌎 Work Model: On-Site
What Will You Do
You will do full cycle creation of organic and hard-surface 3D environment assets for game locations.
You Are a Good Fit For Us If
You are a proficient user of ZBrush, Maya, Marmoset Toolbag, Substance Painter. Have a good sense of proportion and can read a concept. Have experience of working with stylization. Have a deep understanding of retopology and how meshes and UVs work. Know how to bake texture maps in Marmoset. You are able to work independently within clearly defined time frames.
Will Be a Plus
Art Education. You have experience with Unreal Engine and creating LODs.
Additionally
Fluency in Russian language required. Requires own, remote workstation. Headset of headphones and microphone for calls. Windows 11 and up-to-date versions of all programs used. Ability to work in the GMT+2 time zone.
We Offer
Full-time remote work. Paid vacation and sick leave. New Year bonus if you work in the studio for more than half a year. Work on world-class projects in a team of the best specialists in the industry!