3D Game Artist at Wolftagon

🏢 Company: Wolftagon
🇮🇩 Location: Indonesia
🌎 Work Model: On-Site

Wolftagon Internship Program 2025 (Unpaid)

Responsibilities:

3D Modeling

Create high-quality 3D models based on concept art and specifications.

Texturing

Apply textures and materials to models to achieve realistic appearances.

Collaboration

Work closely with other artists, designers, and developers to ensure cohesive project outcomes.

Feedback Incorporation

Revise models based on feedback from team leads and clients.

Qualifications

Active College Student

Software Proficiency

Strong knowledge of 3D modeling software (e.g., Blender, Substance Painter, ZBrush). Familiarity with rendering engines (Unity, Unreal Engine).

Artistic Skills

Strong understanding of anatomy, form, and structure for character modeling. Good grasp of color theory, texture mapping, and lighting.

Technical Skills

Experience with UV mapping, normal mapping, and PBR workflows. Understanding of polygonal modeling, sculpting, and retopology.

Portfolio

A strong portfolio showcasing a variety of 3D models, demonstrating technical skills and artistic style.

Personal Attributes

Creativity: Ability to generate unique ideas and solutions.

Attention to Detail

Strong focus on quality and precision in modeling.

Communication Skills

Ability to articulate ideas and collaborate effectively with team members.

Problem-Solving Skills

Ability to troubleshoot and resolve issues efficiently.