💰 Budget: 400$
Project Overview
We are working on a wholesome PC indie game that received great praise at GDC, and are now pushing to get finalized art assets into the project. We are looking for a 3d animator and rigger with experience.
Job Requirements
The work involves rigging and animating some cute non-humanoid creatures that are already modeled. They are skin mesh renderers and require bone weights to be added. The works also includes tuning or creating some humanoid animations for our characters.
Examples and Process
Attached you can see some examples of the type of models that need to be rigged and animated. Some are rigged and just need animations, and some need rigs created. We would start with one of the creatures, and go through the process of rigging and animation that one, and assuming all goes well we could assign more work, so there is opportunity to partner up longer term with more work if both parties are interested.
Game Preview
We are happy to share a demo video of the game so the artist can get a sense of the game and it's wholesome aesthetic. You can also check out a small (old) trailer of the game on our steam page by searching Snap Quest.
Skills
3D Rigging, Unity, 3D Game Art, Blender, 3D Animation
Categories
Design & Creative, Video & Animation