π’ Company: Twine
Location:
π Work Model: Remote
Job Description
A 3D animator with experience in iClone and Unity is required for a short-term remote project focused on resolving animation import issues. The task involves troubleshooting and correcting alignment problems with iClone animations exported as FBX files for use in Unity. The ideal candidate will understand the technical nuances of animation pipelines between iClone and Unity, ensuring accurate playback and proper integration. This is a brief assignment expected to take only a few hours, suitable for a junior to mid-level professional.
Requirements
Hands-on experience with iClone animation workflows and FBX export settings
Solid understanding of Unityβs animation system and import pipeline
Ability to identify and fix alignment and playback issues in imported animations
Familiarity with character rigging and retargeting principles
Strong troubleshooting skills and attention to detail
Ability to work remotely and communicate effectively to deliver quick results
Availability for immediate start and short turnaround time
About Twine
Twine is a leading marketplace connecting top freelancers, consultants, and contractors with companies needing creative and tech expertise.
Our Mission
Twine’s mission is to empower creators and businesses to thrive in an AI-driven, freelance-first world.