Technical Artist at Feral Interactive

🏢 Company: Feral Interactive
🇬🇧 Location: United Kingdom
🌎 Work Model: On-Site

Job Overview

Feral Interactive is looking for a talented and proactive technical artist to help with asset production, optimization and integration for AAA games on new platforms.

Responsibilities

The successful candidate will work closely with design, art and engineering teams to meet target performance while achieving high-quality visuals.

Ideal Candidate

We are looking for someone with a suite of appropriate skills, and demonstrable commercial experience across a range of art asset pipelines. This role is ideal for someone who is excited by both the technical and creative challenges of game development, and is equally comfortable working independently or as part of a team.

Position Details

This is a permanent, full-time position at our office in Wandsworth, southwest London.

Application Requirements

Please include a link to your personal portfolio or GitHub in your application; we are always happy to look at code samples.

Required Skills and Experience

Strong understanding of art pipeline workflows, asset optimisation and tooling.

Familiarity with GPU optimisation techniques, including texture compression, LOD setups and similar processes.

Proficiency with debugging and profiling tools.

3D artist generalist skills, covering asset creation, rigging, animation, VFX, UI, etc.

Robust knowledge of 3D software packages (e.g. Maya, 3ds Max, Blender).

Proficient in at least one scripting language (e.g. Python, MEL, MaxScript, JavaScript).

Familiar with rendering techniques, shader development and real-time lighting.

Benefits

Salary of £26-35k, based on skills and experience.

A fantastic opportunity to work on AAA games.

Flexitime.

Relaxed small company atmosphere.

Socials & events.

Pension.