🏢 Company: Infinitex
🇹🇷 Location: Turkey
🌎 Work Model: On-Site
Job Title
Technical Artist (a.k.a. The Pixel Wizard of Unity)
Location
Ankara, Turkey (Yes, you’ll need to actually come to the office — we have coffee)
Type
Full-time / On-site
About Us
We’re a passionate team of game devs crafting immersive worlds from the heart of Ankara. We combine creativity, tech, and a little bit of caffeine-induced magic to build games that players actually want to play. If you know your way around Unity and think “shader debugging” sounds like a fun Friday night, we might just be your tribe.
What You’ll Do
Serve as the mystical bridge between our art and code realms. Create jaw-dropping shaders and spicy particle effects. Optimize assets like you’re trying to impress your GPU. Collaborate with our art and dev teams to bring ambitious ideas to life. Build tools and pipelines that make artists and devs go “Whoa, thank you!” Be a technical problem-solver, performance whisperer, and creative enabler.
What We’re Looking For
Strong Unity experience (URP, HDRP, we speak them all). A solid portfolio with VFX, shaders, rigging, or tool development — bonus points for stylish gifs. Comfort with C# scripting and a love for clean, maintainable code. Ability to work cross-discipline with artists, designers, and developers. A curious mind and a sense of humor (essential for surviving game dev). Bonus: Houdini, Substance, or any procedural magic is highly appreciated.
Why Join Us in Ankara?
Work in a creative, fun, and slightly chaotic office full of game lovers. Coffee, snacks, and spontaneous whiteboard doodles included. Be part of a growing team that values innovation, collaboration, and weird ideas. We’re in Ankara — so no 3-hour commutes, just solid döner and great tea.
Apply Now
Send us your portfolio, a short note about a technical art challenge you’ve conquered, and if you’re feeling brave — your favorite game dev meme.