Technical Artist at Zenimax Media

🏢 Company: Zenimax Media
🇫🇷 Location: France
🌎 Work Model: On-Site

Job Locations

FR-Lyon

Job ID

2025-3289

Category

Art

Type

Regular Full-Time

Overview

Established in 1999, Arkane Lyon is one of the most renowned game development studios and has earned a matchless reputation for creating games with unique style and immersive action. The studio’s titles, which include the Dishonored franchise and DEATHLOOP, have received numerous prestigious accolades around the globe, including hundreds of “Game of the Year” awards.

Arkane Lyon is developing the upcoming title Marvel’s Blade, a third person, single player, action-adventure set in the heart of Paris. The game is based on the comic book hero Blade and will feature an original story with the studio’s signature immersive gameplay and world-class narrative.

Joining Arkane Lyon is an opportunity to collaborate and evolve within a passionate team, on cutting-edge technologies and innovative games enjoyed by millions of players. You will work in a stimulating and welcoming environment in our offices located in the Lyon (France) Confluence district, a place of greenery, sports, gastronomy and music.

Arkane Lyon is owned by ZeniMax Media and Microsoft.

Responsibilities

Collaborate with the programming team and content team in the implementation of tools and features related to art/content creation. Create content to validate new rendering features in development. Test new tools/features before deployment into production. Contribute to ensuring that feature/tool interfaces are user-friendly & efficient. Suggest improvements and find solutions for tools used on the project. Collaborate with technical teams to diagnose and resolve in-game problems. Monitor & help drive framerate and memory optimization of the game. Regularly communicate technical constraints and their reasons to the content teams. Offer technical support to the Content team in day-by-day production issues. (Game, Tools,…) Create and maintain documentation for tools, conventions and procedures. Share with the content teams best-practices and new tools. Create, organize, and lead training sessions so that all members of the content team can properly use the tools and methods. Remain informed of new technical and technological developments. Investigates new techniques, assists in prototyping and helps other developers with technical roadblocks.

Qualifications

Strong artistic background (a good artistic eye is a necessity!). Attention to detail from both technical and artistic perspectives. Relevant technical experience in performance, optimization and methodology. Basic knowledge of real-time rendering challenges and techniques. Excellent problem-solving skills and the ability to work with minimal supervision. Strong organizational skills. Fast and willing learner. Ability to adapt to new technologies. A great ability to think creatively to overcome technical challenges. Ability to create technical documentation. Ability to transmit knowledge effectively, to train. Great communication skills, with a positive and constructive attitude. Ability to communicate effectively with both technical and non-technical parties. Good English oral and written skills.

Preferred Skills

Shading Scripting (Python, VEX) Lighting Rendering and Post-Effects Procedural generation (Houdini) Performance

Applicant Privacy Notice

Applicant Privacy Notice