Visual Effects Artist at Ascendion

🏢 Company: Ascendion
🇺🇸 Location: United States
🌎 Work Model: Remote

About Ascendion

Ascendion is a full-service digital engineering solutions company. We make and manage software platforms and products that power growth and deliver captivating experiences to consumers and employees. Our engineering, cloud, data, experience design, and talent solution capabilities accelerate transformation and impact for enterprise clients. Headquartered in New Jersey, our workforce of 6,000+ Ascenders delivers solutions from around the globe. Ascendion is built differently to engineer the next. Ascendion | Engineering to elevate life

Our Culture

We have a culture built on opportunity, inclusion, and a spirit of partnership. Come, change the world with us: Build the coolest tech for world’s leading brands Solve complex problems – and learn new skills Experience the power of transforming digital engineering for Fortune 500 clients Master your craft with leading training programs and hands-on experience Experience a community of change makers! Join a culture of high-performing innovators with endless ideas and a passion for tech. Our culture is the fabric of our company, and it is what makes us unique and diverse. The way we share ideas, learning, experiences, successes, and joy allows everyone to be their best at Ascendion.

About the Role

Job Title: VFX Artist 3

Job Description

Studios is building the future of the blockbuster series of video games with Unreal Engine. As part of this Game Studios, the franchise encompasses games, novels, comics, licensed collectibles, apparel, and more with a shared vision of heroism, mystery, and wonder. With multiple projects in development, join our team as we forge the next generation of games and experiences in our award-winning sci-fi universe. This studio is seeking a Senior VFX Artist to add their artistic and technical excellence to a diverse array of VFX challenges. In this role, you’ll collaborate with cross-functional teams, setting high standards for VFX quality and performance while pushing creative boundaries in order to craft a next-level experience within the Unreal engine. You will play a pivotal role in creating stunning visual effects that enhance gameplay immersion and aesthetic appeal. This position requires a unique blend of artistic creativity and technical expertise to push the boundaries of visual fidelity in our game. As a Sr. VFX artist you will be closely involved with workflow, pipeline, and art standard initiatives, while providing mentorship to other artists and guidance to partner teams. Roles at our studio are flexible, and you can work from home up to two days a week in this role. Client mission is to empower every person and every organization on the planet to achieve more. As employees we come together with a growth mindset, innovate to empower others, and collaborate to realize our shared goals. Each day we build on our values of respect, integrity, and accountability to create a culture of inclusion where everyone can thrive at work and beyond.

Responsibilities

Create high-quality, visually stunning VFX with an eye on realism and immersion. Optimize VFX for performance to ensure assets run efficiently without compromising visual quality. Collaborate with cross-functional teams, such as art, design, animation, and engineering, to integrate VFX seamlessly into the game. Drive innovation and creativity by exploring new VFX techniques and tools to push the boundaries of visual effects, enhancing the overall player experience. Establish and maintain VFX standards by setting quality and performance expectations for assets, reviewing and providing feedback on other artists’ work to ensure consistency and excellence. Prototype and iterate on new effects based on gameplay needs, refining as needed based on feedback and testing. Enhance cinematic visuals by contributing to cutscenes and cinematic sequences with impactful visual effects that elevate storytelling and immersion. Support pipeline and tool development by working with technical artists and engineers to improve VFX workflows for efficiency and quality. Manage co-development relationships, coordinating with partners to ensure that VFX assets meet quality, technical, and performance standards; provide clear guidance, feedback, and support to maintain a cohesive look and feel. Mentor other artists, offering guidance and feedback to help them develop skills and align with project goals.

Minimum Qualifications & Skills

Bachelor’s Degree in Computer Science, Graphic Design, Digital Arts, Technical Art, Game Design, or related field, or 4+ years technical art or industry-related design experience 5+ years’ experience using related software and packages (e.g., Autodesk Maya, Janga FX Embergen, 3D Studio Max, Adobe Creative Suite, SideFX Houdini, Zbrush, Substance Suite).

Top 3 Hard Skills Required + Years of Experience

Minimum 4-5 years of experience with shipping products/games Minimum 4-5 years of experience with Unreal Engine Minimum 4-5 years experience with realistic design – Example- Halo or Call of Duty

Salary Range

The salary for this position is between CA$ 104,000- 110000 annually. Factors which may affect pay within this range may include geography/market, skills, education, experience, and other qualifications of the successful candidate.

Benefits

The Company offers the following benefits for this position, subject to applicable eligibility requirements: [medical insurance] [dental insurance] [vision insurance] [09-10 days/hours of paid time off]

Want to change the world? Let us know.

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