3D Animator at Sperasoft

🏢 Company: Sperasoft
🇵🇱 Location: Poland
🌎 Work Model: On-Site

Responsibilities

Working with keyframe animation and Motion capture according client quality requirements. Ability to provide quality assets to client with minimal participation from the Lead Artist. Communicates regularly with the Lead Artist regarding the status of current tasks. Obtains Lead Artists guidance and approval as required to advance tasks. Is expected to continue to refine artistic abilities and learn new software packages and / or in-house tools. Contributes to the team-oriented environment.

Requirements

Strong understanding Maya, Motion Builder or Max and preferences usage each of them. At least one of them. Familiar with Game Engine Technologies such as Unity and Unreal. Good understanding of posing, timing, spacing, exaggeration. Experience in Motion Capture post processing, overlay animation, retargeting, story, constraints. Ability to receive constructive feedback. Self-motivation, good communication skills, and a great team-player attitude. Flexibility in usage different software packages.

Benefits

Working with an international team of world-class professionals on exciting and challenging projects. Learning & Development opportunities – mentoring, lectures, participation at industry conferences and events. Medical Care package. Sensibly flexible working hours. Breakfasts, snacks and fruits available during the day, tea and coffee machines. Friendly team and a family-like environment. Additional benefits – care bonus to cover health, educational and safety needs, MyCafeteria – including Multisport and more, corporate parties and team buildings and many more others.

Role Information: EN

Studio: Sperasoft. Location: Europe, Poland, Warsaw, Krakow. Area of Work: Game Development. Service: Create. Employment Type: Full-time, Permanent. Working Pattern: Hybrid, Remote.