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This job was posted on March 26, 2026 and is no longer accepting applications. It is shown here for reference. Subscribe to ArtBlast to see today’s fresh game art jobs posted within the last 24 hours.

3D animator (Maya + Blender) at Invinity Media – Indonesia

Invinity Media Posted March 26, 2026
🇮🇩 Indonesia Remote No Longer Accepting Applications

Role Description This is a full-time remote position for a 3D Animator (Maya + Blender). The 3D Animator will be responsible for creating high-quality animations, working on rigging and motion capture, and utilizing tools like Blender to bring creative visions to life. The role involves collaborating with the design team to execute concepts effectively and adhering to project timelines while maintaining exceptional attention to detail. Qualifications Proficiency in Motion Capture and Rigging techniquesStrong skills in 3D Animation and Animation workflowsProficiency in 3D animation software, including BlenderAttention to detail and the ability to meet project deadlinesProblem-solving abilities and adaptability to a fast-paced production environmentExperience in collaborating within cross-functional teamsBachelor’s degree in Animation, Game Design, or a related field is preferredKnowledge of Maya software is a strong plus


Invinity Media is a creative media and animation studio based in Indonesia, producing animated content for digital platforms, brands, and entertainment clients.


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