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This job was posted on March 17, 2026 and is no longer accepting applications. It is shown here for reference. Subscribe to ArtBlast to see today’s fresh game art jobs posted within the last 24 hours.

3D Artist at Higharc – United States

H
Higharc Posted March 17, 2026
🇺🇸 United States Remote No Longer Accepting Applications

About Us

Higharc is a VC-backed startup that is changing how new homes are designed and built. Join a founding team who’ve shipped products for Autodesk, Electronic Arts, Nike, and Apple. We have raised a total of $83M with support from top-notch venture capital firms and more than 18 strategic investors—industry leaders in construction, building products manufacturing, and distribution.

Higharc's cutting edge Visualization team is growing! We are looking for a highly capable 3D Artist to create high-quality, photo-realistic assets and scenes for architectural visualization projects.

What You'll Do

This role requires strong individual execution skills as well as the ability to collaborate effectively within a fast-paced production environment. Expect to:

Create and refine detailed photo-realistic assets and full scenes that meet both artistic and technical standardsDevelop and revise models, materials, lighting, and compositions for interactive and rendered environmentsEnsure all assets meet performance, memory, and optimization requirementsCollaborate closely with team members to maintain consistency, quality, and production velocityTake ownership of assigned projects from intake through final deliveryContribute to the continuous improvement of production workflows, documentation, and quality standards

About You

You're a systems thinker who thrives when you are able to balance artistic excellence with technical precision. You use your clear communication skills and strong ownership mindset and take pride in your work.

You have:

3+ years in game development, real-time visualization, or environment productionDeep knowledge of Unreal Engine Editor and Engine (including Blueprint authoring)Professional experience utilizing Maya, Zbrush, Adobe Photoshop, and Substance Painter/DesignerExperience shipping projects or delivering production-quality scenesAn ability to work in structured production pipelines High-quality modeling and asset creation skills with an emphasis on scene assembly, lighting and composition, and optimization for real-time environmentsExceptional attention to detail--you work fast and accuratelyA passion for solving visual and technical challenges

Working at Higharc

Higharc has been remote first since our founding in 2018. We offer flexible hours so you can do your best work without missing out on life. Higharc offers competitive salaries with significant equity, in a fast-growing, well-funded company.

Personal healthiness is an important value for us- we provide comprehensive medical, dental, and vision coverage, with unlimited PTO, and meaningful maternity/paternity leave to all U.S based employees that are full-time. You'll also have access to other big-company benefits such like short and long-term disability plans and a 401K. Haven't worked remotely before? We provide a stipend to create the ideal home office.


Higharc is a studio based in United States, working across game art and interactive media production.


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