3D Artist Jobs in New York
Find 3D artist jobs in New York from the world's top game studios. Rockstar Games, Take-Two Interactive, 2K Games, Larian Studios, and more New York studios hire 3D artists across all levels. Updated daily.
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Latest 3D Artist Jobs in New York
Fresh listings from the ArtBlast feed. Members see the studio, salary info, and direct apply link.
- Senior 3D Designer🔒 Studio hidden · On-site · United States · 5 days ago💵 65 USD to 100 USD per hourUnlock
- 3D Designer🔒 Studio hidden · On-site · United States · 5 days ago💵 60 USD to 100 USD per hourUnlock
- 3D Designer🔒 Studio hidden · On-site · United States · 1 week ago💵 $70,000 - $70,000 USDUnlock
- 3D Designer🔒 Studio hidden · On-site · United States · 4 weeks ago💵 $95,000-$105,000Unlock
- + 319 more art jobs posted this weekJoin free to browse the full feedUnlock
3D Artist Roles in New York
We curate 3D artist positions from game studios across New York City and the greater New York metro area.
Junior 3D Artist
3D Artist
Senior 3D Artist
Lead 3D Artist
3D Environment Artist
3D Character Artist
3D Generalist
3D Props Artist
New York Game Studios Hiring 3D Artists
New York is home to some of the biggest names in the game industry, anchored by Rockstar Games and Take-Two Interactive headquarters:
3D Artist Salary Ranges in New York (2026)
What 3D artist roles pay at New York game studios.
*Salaries listed in USD. New York has both state income tax (up to 10.9%) and New York City income tax (up to 3.876%), among the highest combined tax burdens in the US. New York City's cost of living is very high and comparable to San Francisco. Factor this into total compensation when comparing offers.
What New York Studios Look For in 3D Artists
New York 3D art teams build the worlds and characters behind some of the most ambitious games ever made. Here is what gets you hired.
🎨 Core 3D Skills
- High and low-poly modeling with clean topology
- PBR texturing and material creation
- UV unwrapping and efficient texture atlasing
- Strong grasp of form, silhouette, and proportion
- Delivering work within polygon and memory budgets
🎮 Tools and Software
- Maya or 3ds Max for modeling and rigging
- ZBrush for high-poly sculpting
- Substance Painter and Substance Designer for texturing
- Unreal Engine or Unity for real-time pipeline
- Marmoset Toolbag for presentation and baking
🌟 What New York Studios Specifically Want
- AAA shipped titles, preferably on open-world or narrative projects
- Rockstar values storytelling-driven assets with cinematic detail
- Experience working in large-team production pipelines
- Ability to meet strict technical and style guide standards
- Cross-discipline collaboration with lighting, animation, and design
💡 How to Stand Out in New York's Market
- Show wireframes, texture breakdowns, and final renders
- Include polycount and texture resolution in portfolio notes
- Demonstrate cinematic quality and storytelling in your assets
- Reference the visual fidelity of Rockstar or Take-Two titles
- Apply within 24 hours of posting
3D Artist Jobs in New York FAQ
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