3D Environment Artist at Coded Snake

🏢 Company: Coded Snake
🇺🇸 Location: United States
🌎 Work Model: Remote

Company

Coded Snake®

Job Title

Freelance 3D Environmental Artist

Project

Tricker Triger

Start Date

ASAP

Position Type

Freelance

Compensation

✟$770✟

Compensation Breakdown

Game Map Scenes:
– New Star City: $150 (Large Exterior downtown level and our big first impression)
– Suburb: $100 (A small exterior map)
Combat Arena Scenes:
– Police Station (Exterior/Interior/Helipad): $180 / $60 each
– Suburb: (Exterior/Interior): $120 / $60 Each
– Tower: (Basement/ 2nd Floor/ Boss Room): $180 / $60 Each

Demo/Portfolio/Samples

Required

Location

Remotely

Skills and Software Knowledge

Required:
Knowledge of Unity Game Engine
Environmental Special Effects and Lighting (e.g., fog, low dim/flashing lights, etc.)

Pluses

– Can do 2D Texturing
– Can do 2D Concept Art
– Can do 3D Modeling
– Has a portfolio of Sci-Fi environments
– Has a portfolio with both interior and exterior environments
– Knows Git Hub
– Is a Game Designer

Hardware/Software

Unity 2020.3.11f1

Job Description

The applicant would be skilled in making 3D environments with the proper lighting and placing special effects to set the mood of the level. Eye-popping scenery and proficiency in using Unity are essential. Responsibilities include filling negative spaces, populating the scene with tertiary details, asking the right questions, and taking critical feedback.

Portfolio Rights

Any work completed for the Game Demo can be displayed on your portfolio page.