๐ข Company: Pixel Mafia Ltd.
๐ต๐ญ Location: Philippines
๐ Work Model: On-Site
Job Overview
WE ARE LOOKING FOR ENVIRONMENT ARTISTS WHO WANT TO BE CHALLENGED AND GROW THEIR SKILLS WHILE WORKING ON EXCITING AAA TITLES.
Company Description
Pixel Mafia is a 3D Art Service Studio focused on creating high-end art for blockbuster video games made by some of the largest publishers in the world.
Role Description
As an environment artist, you have the ability to create various types of architecture and props. You have a strong mix of modelling skills which range from sculpting organics and hard surfaces. You’re like a swiss army knife when it comes to 3D – but way more awesome.
Qualifications
Holds at least 3-5 years of experience as a 3D Artist
Knowledge of low-poly and high-poly modeling techniques in a 3D package
Working knowledge in 3D software (Maya, 3DS Max, Zbrush, Photoshop)
Knowledge of additional software such as Substance Painter / Designer, UE4, is a plus
Ability to create and texture a 3D model from an image or description
Highly creative/artistic skills and exceptional attention to detail
Good English communication skills
Passion to learn new processes and techniques
Open to feedback and able to accept criticism
Team player with excellent interpersonal abilities
Must be responsible, proactive, accountable, and personable
Responsibilities
Model and texture assets: both high and low poly versions
Create high-quality textures in Substance and Photoshop
Work within the technical limitations of a variety of game engines
Match the required art style of a project
Ability to cooperate with teammates to streamline the art creation process
When assigned a task, work with your lead to create a plan and schedule
Communicate your progress of work to your peers, customers, and leads
Provide self-assessment and create improvement plans for your own performance