3D Environment Modeler at T’sare Media

🏢 Company: T’sare Media
🇺🇸 Location: United States
🌎 Work Model: Remote

Company Introduction

We are T’sarE! (Pronounced: “T’zar-ee”) – a startup entertainment company currently focused on creating our first project. We’re starting with a video game, planned to be released on Steam and then later Xbox, PlayStation, and Switch. This 3D platformer aims toward the nostalgic feeling of similar games from the early ‘90s and ‘00s. We have 3 playable characters, 25 different worlds to visit and explore, and an intricate story that outlines the struggles within the real world. The overall style is cartoony and fun as our target audience is for children between 5 and 12 years old.

Team and Compensation

Our diverse team of over 60 people has expanded over the past year while diligently creating the elements needed to release a demo without any financial compensation. As such, we must consider all applicants as UNPAID INTERNS until further notice. After the game’s release this can turn into a paying career for those who want it, but for now our current goal is to create a working Demo to release to the public alongside crowdfunding.

Position Opportunity

What we need now are even more hard working, game enthusiasts that want to be a part of something BIG! During this entry level position you will gain experience work on a large team see how your work is utilized. You will learn how to stay organized, important naming conventions, and learn tricks and techniques during the development of a full-scale game.

Responsibilities

Responsibilities as an Environmental 3D Modeler and a Texture Artist are…Creating modelers directly from concept artistAble to create models with or without a turnaroundKnowing how to apply smoothing groupsKnowing how to assign Materials to specific polygonsKnowing how to unwrap to specific texturesAble to create vector texturesAble to paint textures onto the 3D modelsTo read the Style Guide to understand our style and poly count/budget.

Internship Requirements

Must be finished with school/college.Must be a sculptor and a modeler.Must be a texture artist and know how to unwrap models. Having knowledge and access to the programs: Adobe Substance Painter and/or Zbrush is a plus. We are mainly looking for sculptors to better help with certain environment models.

Application

Are you interested? If so, apply, I would love to meet with you and tell you more.