3D Game Artist at fish in a bottle – United Kingdom
About youYou're a versatile, creative 3D artist with a broad skillset and a genuine love of making things look and feel great in games. You can take an asset from concept through to implementation, you're comfortable in front of a timeline as well as a viewport, and you understand that great game art isn't just about it looking good, it's about things working well too.You've got solid experience with 3D asset creation and you're equally at home in video editing software, putting together polished motion content alongside your modelling work. You have an eye for UI design and understand what makes an in-game interface intuitive and engaging, not just attractive.You're adaptable. You've worked across different types of projects, perhaps a mix of stylised and grounded, commercial and purposeful games and you've learned to shift your creative gears accordingly. You communicate well, you take ownership of your work, and you're the kind of person who brings a positive energy to the team.At fish in a bottle, we work on projects that genuinely matter, from games that teach to worlds that immerse.If you're someone who enjoys wearing multiple creative hats and want your work to make a real impact, we'd love to hear from you.About the roleThis is a hands-on creative role spanning 3D art, video production, and game UI design, sitting at the heart of two very different and equally exciting projects currently in development at fish in a bottle.One is an educational learning game aimed at younger audiences, where clarity, usability, and engagement are everything. The other is an open-world survival game, more immersive, more systems-driven, with a strong emphasis on world-building and visual storytelling. You'll contribute meaningfully to both, and the variety is part of what makes this role interesting.You'll collaborate closely with developers, designers, and the wider production team to deliver art that meets the creative vision of each project, adapts to its audience, and holds up technically. This is a role for someone who's genuinely multi-skilled and ready to contribute from day one, not someone looking to specialise in a single area.What you'll be doingCreating 3D assets for use in games, from initial modelling through to implementation-ready deliveryProducing and editing video content using tools such as After Effects and/or DaVinci ResolveDesigning clean, intuitive UI for in-game interfaces, balancing aesthetics with usabilityAdapting your creative approachCollaborating with developers to ensure assets are optimised and integrate smoothly into the game environmentContributing to environment art and world-building where the project demands itSupporting occasional graphic design tasks as needed, though this is not a core focus of the role What we're looking forSolid, demonstrable experience in 3D asset creation for games. This is the cornerstone of the roleStrong video editing skills, with hands-on experience in After Effects, DaVinci Resolve, or equivalent toolsA good eye for game UI design, with an understanding of how to design interfaces that are both functional and visually coherentExperience with Blender and Substance Painter as core tools in your workflowFamiliarity with at least one game engine - Unreal Engine or Unity. Sufficient to implement and review your own assets in-engineVersatility and a willingness to move between different creative disciplines across different projectsStrong communication skills and a collaborative, proactive approach. We're a small team and everyone's contribution countsDesirable but not essential:Environment art experienceA technical art background with an understanding of optimisation and asset pipelines2D game art experience Don't worry if you don't tick every single box. If you've got a strong foundation across most of what we're looking for and you're excited about the kind of work we do, we'd still love to hear from you. We hire for great attitudes as much as we do for a perfect skills match, and the right person might not look exactly like the job description on paper. Things to knowThis is a full-time, remote working position, initially on a six month contract.There is the need to travel from time to time to attend company meetings. Please consider your ability to travel occasionally when applying for this position.The position is open to anyone eligible to work in the UK. EqualityWe are committed to promoting equality, valuing diversity and working inclusively, we uphold these principles in our behaviour and working practices. We are therefore committed to promoting equality at every opportunity and our recruitment and employment practices and procedures actively promote equality of opportunity.
fish in a bottle is a company based in United Kingdom working in the indie game studio sector.
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