Monthly Report

Art Jobs Report
July 2026

1,510 game art jobs posted in July. Remote hiring kept climbing, reaching 25%. Motion and graphic design again led all disciplines, powered by agency and studio demand.

Based on 1,510 jobs collected July 1 to July 31, 2026. Published August 1, 2026.

1,510
game art jobs posted in July 2026
25%
Remote positions
Up from 23% in June, remote share keeps climbing
827
Unique studios hiring
Across 40+ countries
39%
North America share
Still the top hiring region
34%
Motion + Animation
Combined share of roles

Jobs by Discipline

Which game art roles were most in demand in July 2026.

Key Insight

Motion and graphic design again led all disciplines in July at 22%, its widest lead yet, powered by a wave of creative agency and tech company hiring. Animation followed at 12% and 3D Art at 11%, holding as the core game art disciplines. VFX held at 6%. The spread reflects a market where studios, agencies, and VFX houses are all hiring at once, with motion and graphic design pulling further ahead of the pack.

Motion & Graphic Design
22%
Animation
12%
3D Art
11%
VFX
6%
Technical Art
5%
Illustration
3%
Concept Art
3%
2D Art
2%

Work Model, Seniority and Location

Where jobs are, who they are for, and how they are structured.

Work Model
On-Site 75%
Remote 25%
Remote climbed to 25%, extending the rebound that began in June. After bottoming at 21% in May, remote share has now risen two months running (21% May, 23% June, 25% July), led by VFX and agency roles.
Seniority (where listed)
Mid-Senior / Lead 32%
Entry / Associate 12%
32% of listings specified Mid-Senior or Lead level. About 12% listed entry, associate, or internship roles. 54% of listings left seniority blank, consistent with prior months. Senior demand continues to far outweigh junior openings.
Top Locations
United States 27%
Canada 13%
United Kingdom 10%
Turkey 6%
The United States led with 404 roles, followed by Canada (190) and the United Kingdom (154). Turkey ranked fourth with 86, ahead of Germany (61), Australia (43), Vietnam (40), and Brazil (37).

Top Hiring Studios

Studios that posted the most game art roles in July 2026.

Standout Finding

Keywords Studios led July with 21 roles, again the single busiest hirer. As a global art and services outsourcer, its position reflects the industry's continued shift toward outsourced production. Rodeo FX (19) and EA SPORTS (13) followed. VFX, animation, and film pipeline studios again filled most of the top 10, with Rodeo FX, Bardel, Flying Bark, and AGBO all appearing alongside dedicated game studios.

Keywords Studios
VFX, Animation, 3D Art, Character
21 jobs
Rodeo FX
VFX, Animation, 3D Art, Environment
19 jobs
EA SPORTS
3D Art, Animation, Technical Art
13 jobs
Cloud Imperium Games
VFX, Animation, 3D Art, Character
11 jobs
Respawn Entertainment
Animation, 3D Art, Character, VFX
9 jobs
Bardel Entertainment
Animation, 2D Art, Character
8 jobs
Flying Bark Productions
Animation, 3D Art, Character
8 jobs
AGBO
VFX, 3D Art, Animation
8 jobs
IGG
3D Art, 2D Art, Concept, Character
7 jobs
Wargaming
3D Art, VFX, Environment, Technical Art
7 jobs

Salary Ranges Where Listed

Salary ranges from July 2026 listings that included compensation. Represents 7% of all postings. Ranges show junior-to-senior spread where data existed.

Data Note

7% of July listings included salary data, down slightly from June's 8%. Salary transparency remains highest in North America and the UK. The ranges below reflect available data from 110 listings, normalized to USD equivalent. European and Asian postings rarely include compensation figures.

Animation
$65-$135K
Mid to Senior (USD-eq)
VFX / Compositing
$65-$178K
Mid to Senior (USD-eq)
Motion Design
$62-$127K
Mid to Senior (USD-eq)
3D Art
$58-$135K
Junior to Senior (USD-eq)
Technical Art
$44-$114K
Mid to Senior (USD-eq)
2D / Illustration
$62-$125K
Junior to Senior (USD-eq)

Weekly Hiring Trend

Job posting volume by week within July 2026. Week 2 was the highest-volume week of the month.

Observation

Week 2 (July 8-14) peaked at 398 jobs. Volume held steady through Weeks 1, 3, and 4 (332, 337, 297) before the partial final stretch (July 29-31) added 146. Total July volume dipped about 6% from June's 1,605, a mild summer softening rather than a sharp drop, even as the studio count rose to 827.

Week 1 (July 1-7)
332 jobs
Week 2 (July 8-14)
398 jobs
Week 3 (July 15-21)
337 jobs
Week 4 (July 22-28)
297 jobs
Week 5 (July 29-31)
146 jobs

Data sourced from ArtBlast’s daily game art job curation. July 2026 = July 1 to July 31. 1,510 jobs tracked after deduplication. Salary data reflects only listings that included compensation (7% of total, 110 listings). Seniority percentages calculated from listings where level was specified (46% of total). Previous report: June 2026. View all reports at artblast.co/art-jobs-report/.

Common Questions

How many game art jobs were posted in July 2026?

1,510 game art jobs were posted in July 2026 across 827 studios in more than 40 countries, based on listings collected July 1 to July 31, 2026.

What was the most in-demand game art discipline in July 2026?

Motion and graphic design led all disciplines at 22% of roles, followed by animation at 12% and 3D art at 11%, with VFX at 6%.

What percentage of game art jobs were remote in July 2026?

25% of game art jobs were remote in July 2026, up from 23% in June, continuing a steady climb from 21% in May. The remaining 75% were on-site.

Which studio hired the most game artists in July 2026?

Keywords Studios led July 2026 with 21 roles, ahead of Rodeo FX at 19 and EA SPORTS at 13.

Which region had the most game art jobs in July 2026?

North America had the largest share at about 39%, led by the United States (404) and Canada (190), followed by the United Kingdom (154).

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