Certain Affinity Game Art Jobs

Austin, Texas, USA / Remote – Updated Daily

Certain Affinity — Game Art Jobs

Certain Affinity is known for Halo co-development, Age of Empires IV, multiplayer systems. They hire Animator, Technical Animator, Environment Artist, Character Artist roles across their studios.

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Studio Snapshot

Founded
2006
Size
~200 employees
Location
Austin
Known For
Halo co-development, Age of Empires IV,
Primary Currency
USD / CAD
Key Titles
Halo series (co-dev)

Art Disciplines Hired

Animator
Technical Animator
Environment Artist
Character Artist
VFX Artist
Technical Artist

Roles Seen at Certain Affinity

Animator
Senior Senior Gameplay Animator
Senior Contract Senior Technical Animator
Senior Senior Technical Animator (Facial Rigging)
Senior Advanced Animator
Environment Artist

Salary Ranges

RoleMid-levelSeniorLead
AnimatorUSD / CAD 56,000-77,000USD / CAD 77,000-136,000USD / CAD 136,000-160,000
Technical AnimatorUSD / CAD 56,000-77,000USD / CAD 77,000-136,000USD / CAD 136,000-160,000
Environment ArtistUSD / CAD 56,000-77,000USD / CAD 77,000-136,000USD / CAD 136,000-160,000
Character ArtistUSD / CAD 56,000-77,000USD / CAD 77,000-136,000USD / CAD 136,000-160,000

Portfolio Tips

Gameplay Animators

Build a gameplay-feel reel not a beauty reel. Include first-person or third-person game loops, combat states, and locomotion blending. Reference Halo’s movement feel in your breakdown.

Technical Animators

Show rig builds with commentary. CA cares deeply about how the rig performs at runtime — include Unity or Unreal animation graph screenshots alongside your rig demo.

Facial Rigging Specialists

FACS-based facial rigs are highly valued. Show a full facial rig setup, corrective shapes, and how the rig integrates with a live-service animation pipeline.

Environment Artists

Show multiplayer-scale work — maps and spaces designed for competitive play. Callout clarity, cover density, and vertical space control matter more than atmospheric narrative work.

Recent Certain Affinity Job Listings

Animator at Certain AffinitySubscribe to view company and apply link
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Technical Animator at Certain AffinitySubscribe to view company and apply link
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Environment Artist at Certain AffinitySubscribe to view company and apply link
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Frequently Asked Questions

What games has Certain Affinity worked on?
Certain Affinity has co-developed on Halo: Reach, Halo 4, Halo 5: Guardians, Halo Infinite, Age of Empires IV, and Left 4 Dead 2. Much of their work is under NDA.
Is Certain Affinity remote-friendly?
Certain Affinity has offered remote roles and is based in Austin, Texas. Their Canadian entity also hires. Contract roles are more likely to be remote than permanent positions.
What engine does Certain Affinity use?
Certain Affinity has worked with multiple engines across partner projects including Microsoft’s Slipspace Engine (Halo), Relic’s proprietary engine (AoE IV), and others. They value engine-agnostic artists.
What salary does Certain Affinity pay animators?
One confirmed DB listing shows CAD 80,000-130,000 for a Senior Gameplay Animator in Canada. US-based senior animators and technical animators likely range from USD 80,000-130,000. Lead and principal roles reach USD 130,000-160,000+.
How often does Certain Affinity hire?
Certain Affinity opens roles when partner project work ramps up. Animation roles are the most frequent opening. Check their portal regularly — roles can open and fill within 2-3 weeks.