Character Artist Jobs in Seattle
Find character artist jobs in Seattle from the world's top game studios. Microsoft Xbox, Bungie, 343 Industries, Amazon Games, and more Seattle studios hire character artists across all levels. Updated daily.
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Character Artist Roles in Seattle
We curate character artist positions from game studios across Seattle and the greater Puget Sound area.
Junior Character Artist
Character Artist
Senior Character Artist
Lead Character Artist
Creature Artist
Hero Character Artist
NPC Artist
Character Concept Artist
Seattle Game Studios Hiring Character Artists
Seattle is home to some of the most prestigious character art teams in the world:
Character Artist Salary Ranges in Seattle (2026)
What character artist roles pay at Seattle game studios.
*Salaries listed in USD. Washington state has no income tax, which meaningfully increases take-home pay compared to equivalent California salaries. Large Seattle studios also offer comprehensive benefits including stock, health, and retirement packages.
What Seattle Studios Look For in Character Artists
Seattle character art teams are among the most competitive in the world. Here is what gets you hired.
🎨 Core Character Skills
- ZBrush sculpting for hero and creature characters
- Strong understanding of human and creature anatomy
- PBR texturing and material authoring
- Real-time mesh optimization for AAA games
- Facial rigging and blend shape awareness
🎮 Tools and Engine Knowledge
- ZBrush for high-poly sculpting
- Maya for retopology and rigging prep
- Substance Painter for character texturing
- Unreal Engine or proprietary engine integration
- Marvelous Designer for cloth simulation
🌟 What Seattle Studios Specifically Want
- Shipped AAA title credits in the character art discipline
- Clean topology that animates and rigs correctly
- Ability to work from concept sheets and creative briefs
- Collaborative mindset in large team pipelines
- Experience with both hero and background character tiers
💡 How to Stand Out in Seattle's Market
- Portfolio showing full character from concept to real-time
- Include wireframe and LOD breakdown shots
- Show anatomy understanding in sculpts, not just final renders
- Reference the studio's specific character styles in applications
- Apply within 24 hours of posting