Game Art Jobs Report: May 2026

Monthly Report

Game Art Jobs Report
May 2026

1,582 game art jobs posted in May. North America overtook Europe as the top hiring region for the first time. Remote work fell to its lowest point yet.

Based on 1,582 jobs collected May 1 to May 31, 2026. Published June 1, 2026.

1,582
game art jobs posted in May 2026
21%
Remote positions
Down from 25% in April
775
Unique studios hiring
Across 40+ countries
42%
North America share
First time leading Europe in 2026
33%
Animation + Motion Design
Combined share of roles

Jobs by Discipline

Which game art roles were most in demand in May 2026.

Key Insight

Animation remained the most in-demand discipline while Motion Design surged to second place at 15%, driven by a significant increase in creative agency and tech company hiring. Together, Animation and Motion Design accounted for 33% of all roles in May, the highest combined share since ArtBlast began tracking. VFX held at 10%. 3D Art demand softened relative to earlier months as many studios filled their generalist pipelines in Q1.

Animation
18%
Motion Design
15%
VFX
10%
3D Art
6%
Technical Art
4%
2D / Illustration
4%
Concept Art
3%
Character Art
2%
Environment Art
2%
Lighting
1%
UI Art
1%

Work Model, Seniority and Location

Where jobs are, who they are for, and how they are structured.

Work Model
On-Site 79%
Remote 21%
Remote fell to 21%, the lowest since ArtBlast began tracking. Down from 25% in April and 32% in March. On-site mandates are tightening across studios in North America and Europe.
Seniority (where listed)
Senior / Lead 34%
Entry / Junior 11%
34.3% of listings specified Senior or Lead level. Only 11.4% listed entry or junior roles. 53.3% of listings left seniority blank, consistent with April.
Top Regions
North America 42%
Europe 32%
Asia Pacific 13%
Middle East / Africa 6%
North America overtook Europe for the first time in 2026. US (452), UK (211), and Canada (190) were the top three individual markets.

Top Hiring Studios

Studios that posted the most game art roles in May 2026.

Standout Finding

The Walt Disney Company led May 2026 with 27 roles, primarily VFX and animation positions tied to active productions across Lucasfilm and its animation divisions. VFX and film pipeline studios dominated the top 10 for the third consecutive month. Cloud Imperium Games was the most active dedicated game studio with 11 openings, continuing its large-scale production push. IGG also placed high with 10 roles across 2D and 3D art disciplines.

The Walt Disney Company
VFX, Animation, Storyboard, Character Art
27 jobs
Mikros Animation
Animation, Rigging, Surfacing, Character
18 jobs
Scanline VFX
VFX, Lookdev, FX, Crowd, Modelling
15 jobs
Cloud Imperium Games
3D Art, Character, VFX, Animation
11 jobs
Rodeo FX
VFX, Compositing, FX, Environment
10 jobs
DNEG
VFX, Animation, Compositing, Rigging
10 jobs
IGG
2D Art, 3D Art, Character, Environment
10 jobs
Vertigo Games
3D Art, Technical Art, Character
9 jobs
2K
Animation, Technical Art, Lookdev
8 jobs
Flying Bark Productions
VFX, 3D Modelling, Compositing, Surfacing
8 jobs

Salary Ranges Where Listed

Salary ranges from May 2026 listings that included compensation. Represents 8% of all postings. Ranges show junior-to-senior spread where data existed.

Data Note

8% of May listings included salary data, up from 5% in April. Salary transparency remains highest in North America and the UK. The ranges below reflect available data from 130 listings. European and Asian postings rarely include compensation figures.

Animation
$80-$120K
Mid to Senior (USD)
VFX / Compositing
$105-$136K
Mid to Senior (CAD)
Motion Design
£38-£65K
Mid to Senior (GBP)
3D Art
$50-$130K
Junior to Senior (USD/CAD)
Technical Art
$70-$160K
Mid to Senior (USD)
2D / Illustration
£27-£45K
Junior to Mid (GBP)

Weekly Hiring Trend

Job posting volume by week within May 2026. Week 2 was the highest-volume week of the month.

Observation

Week 2 (May 8-14) was the peak week at 452 jobs, consistent with April’s pattern of mid-month surges following hiring approvals. Volume dropped sharply in Week 4, likely reflecting the start of the summer slowdown ahead of E3 season. The final three days of May accounted for 101 jobs, a natural end-of-month tail.

Week 1 (May 1-7)
371 jobs
Week 2 (May 8-14)
452 jobs
Week 3 (May 15-21)
370 jobs
Week 4 (May 22-28)
288 jobs
Week 5 (May 29-31)
101 jobs

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Data sourced from ArtBlast’s daily game art job curation. May 2026 = May 1 to May 31. 1,582 jobs tracked after deduplication. Salary data reflects only listings that included compensation (8% of total). Seniority percentages calculated from listings where level was specified (47% of total). Previous report: April 2026. View all reports at artblast.co/game-art-jobs-report/.