Game Artist at On The Spot Development

🏢 Company: On The Spot Development
🇵🇱 Location: Poland
🌎 Work Model: Remote

Job Overview

We’re looking for a versatile Game Artist / Technical Artist to join a small, creative game development team within our company. This team is focused on developing original mobile-first games, with an emphasis on rapid iteration, visual clarity, and player delight.

Key Responsibilities

As an early member of the team, you’ll play a key role in shaping the visual identity of our projects, contributing across both artistic and technical domains. From production-ready assets to real-time effects and animation, your work will directly influence how players experience our games.

What You’ll Be Doing

Create high-quality 2D and 3D art assets for use in Unity-based mobile games. Build and integrate real-time VFX for mobile games, including shaders, particle effects, and stylized visual effects. Contribute to the development of a cohesive and compelling visual style for each project. Design and implement animations, including keyframe, skeletal, and procedural techniques. Collaborate cross-functionally to ensure visual assets align with gameplay, performance, and user experience goals. Contribute to UI/UX design, helping define clean, intuitive player interfaces. Help define and evolve art production pipelines, tools, and processes as the team grows.

Qualifications

Strong foundation in 2D and/or 3D art, with a portfolio showcasing work in games or interactive media. Hands-on experience working in Unity, with knowledge of shader graph, particle systems, render pipeline, and VFX implementation. Proficiency in animation workflows and tools, with a strong understanding of real-time art production. A collaborative, self-driven mindset with the ability to work across disciplines. Passion for crafting polished, player-centric game experiences on mobile platforms.

Additional Skills

Experience designing and implementing UI/UX for mobile games. Familiarity with performance optimization techniques for mobile devices. Interest in helping establish creative direction and production standards for a growing team.

Benefits

Work in a highly professional team. Informal and friendly atmosphere in the team. Paid vacation — 20 business days per year, 100% sick leave payment. 5 sick days per year. Medical insurance (after the end of the probationary period). Inflation-protected wages with regular revision of compensation conditions. Bright and memorable corporate life: corporate parties 2 times a year, gifts to employees in honor of life events. Ability to work from our comfortable downtown office in Warsaw. 3 additional Friday-days off (U days) during the year. Equipment provision. Partially compensated educational costs (for courses, certifications, professional events, etc.). English and Polish courses — 2 times a week.

About Us

We’re building a team that values creativity, collaboration, and craft. If you’re excited about helping shape the look and feel of original mobile games — and want to do so within a small, focused team backed by the support of a larger organization — we’d love to hear from you.