Game Artist (Freelance / Project-Based) at SugarBranch Studios – Turkey
Company DescriptionWe are a mobile game studio focused on developing and testing hybrid-casual puzzle games. Our workflow is built around fast prototyping and iteration, creating multiple game ideas and testing them in the market. Role DescriptionThis is a freelance, project-based role for a Game Artist. You will be responsible for creating the required art for each prototype, including 3D assets, UI elements, animations, and game feel improvements (juice, feedback, simple VFX).The focus is on fast delivery with a strong and consistent visual quality, suitable for testing in the market. Qualifications Experience with Unity (asset integration, prefabs, basic animation setup).Ability to create 3D assets (low-poly props, simple environments, basic characters).Ability to design simple UI and in-game visuals.Experience with basic animation, transitions, and micro-interactions.Understanding of game feel (juice, feedback, timing, responsiveness).Basic knowledge of materials, colors, and simple shaders.Awareness of mobile performance constraints (simple meshes, textures, optimization basics).Ability to work fast, independently, and with minimal guidance.
SugarBranch Studios is an independent game development studio based in Turkey, creating art and game experiences for PC and mobile platforms.
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