Lead 2D Environment Artist at IGG – Indonesia

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This job was posted on March 30, 2026 and is no longer accepting applications. It is shown here for reference. Subscribe to ArtBlast to see today’s fresh game art jobs posted within the last 24 hours.

Lead 2D Environment Artist at IGG – Indonesia

IGG Posted March 30, 2026
🇮🇩 Indonesia No Longer Accepting Applications

Job Responsibilities:1.Responsible for the concept art design of scenes, buildings, and other elements in games, producing design drawings that meet project requirements;2.Collaborate with superiors on the mass production design of buildings or units; follow up on and participate in concept designs, adjusting art assets based on feedback. Job Requirements:1.3+ years of experience in environment concept art; experience in 2D/3D game art development, with a certain understanding of 3D modeling processes;2.Proficient in Photoshop and other common art software tools; solid fundamental drawing skills; skilled in designing various architectural styles; priority given to those who can use 3D software for auxiliary design;3.Solid foundation in art design and strong hand-drawing skills; familiar with architectural structures, as well as the standard workflows and norms of concept art and related tasks;4.Strong sense of responsibility and ability to work under pressure; high level of work commitment; able to cooperate with the team to achieve goals;5.Familiar with the use of AI tools and possess experience in AI-driven workflows.


IGG (I Got Games) is a Hong Kong-based mobile and PC game developer and publisher best known for Lords Mobile, Castle Clash, and Dino War, with studios across Asia and North America.


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