Lighting Artist at Dambuster Studios – United Kingdom
About Dambuster Studios
Originally founded in 1999 as Free Radical Design our ambition and passion comes through as strongly now as when we first began. We are always seeking individuals who can emulate our values - passion, quality, and teamwork - which are embodied in our diverse and inclusive culture.
Even if you’re not sure that you meet all the criteria for a role, don’t be put off from applying - we want to hear from you. Our only requirement is that you work from the UK, and if you’re not here right now we can discuss relocation if the role requires you on-site frequently (if the role requires this, it’s outlined in the advert below). Our internal Wellbeing Committee and Mental Health First Aiders help ensure that our diversity is championed in a safe environment in our city centre studio.
Lighting Artist
Dambuster Studios - creators of the number one BAFTA-nominated smash hit Dead Island 2 - has an exciting opportunity for a Lighting Artist to join our highly talented Technical Art team.
Role Overview
The Lighting Artist is responsible for creating beautiful, atmospheric lighting throughout our game world and in cinematics.
What We Can Offer You
Core hours 9.30am - 4pm, remaining hours worked flexiblyRelocation support to Nottingham, UK (if required)Holiday allowance that increases with service (to a maximum of 30 days plus statutory public holidays)Annual pay reviewsCompany pension contribution that increases with serviceCompany enhanced full pay for maternity leave for the first 26 weeks (to qualifying expectant mothers)Clear career progression within Dambuster StudiosStudio funded learning and development opportunitiesModern game development environment with the latest technologiesVibrant, modern city centre location with good transport linksFully subsidised gym membership with Virgin gym (Nottingham)Annual Christmas party and Summer Family BBQQuarterly company funded cross-team eventsFree financial adviceEmployee referral bonus schemeCycle to work schemeWeekly office treats, including breakfast on Monday and pastries on Friday
Responsibilities
The creation of atmospheric lighting throughout all stages of world development, in close collaboration with the Environment Art and Level Design teams.Working with the Cinematics group to validate shot choices and give qualitative guidance on lighting considerations.Final delivery of lighting in cinematics.Collaborating closely with the Art Director and Technical Art Director to understand and uphold the visual style and direction for lighting, within technical constraints. Working with the Tech Art and Core Tech teams to solve challenging technical lighting problems.Understanding game design and artistic requirements and being able to propose and execute solutions that elevate both.Shot composition, lighting and rendering of key art and marketing shots when required.
Requirements
A strong eye for visual quality, composition, and colour theory.An understanding of how lighting can elevate the game by providing a strong atmosphere and emotional impact.Good knowledge of technical limitations and how to work within them.At least 2 years’ experience in the PC and/or console games industry.Experience with Unreal Engine or similar.Good knowledge and understanding of 3D art tools.Ability to create skies that adhere to technical requirements and artistic aspiration.
Equal Opportunities Statement
Dambuster Studios is an Equal Opportunity Employer. Anyone considering their next step in their career journey with Dambuster will receive consideration without regard to gender (including gender identity, gender expression and gender reassignment), race (including colour, nationality, ethnic or national origin), religion or belief, marital or civil partnership status, disability, age, sexual orientation, pregnancy or maternity or paternity, or membership in any other legally protected category. We strive to create an inclusive environment, empower employees, and embrace diversity. We encourage everyone to apply.
We operate a transparent recruitment process that removes barriers for those who require reasonable adjustments. If you require reasonable adjustments during the recruitment or onboarding process, or if you are successful in securing a position with us, please let us know what we can do to ensure your success.
Dambuster Studios is a UK-based video game developer owned by Deep Silver and part of the Plaion publishing group. The studio is based in Nottingham, England, and is best known for developing Homefront: The Revolution and the upcoming Dead Island 2, working with a focus on open-world action games.
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