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Remote Rigging TD Jobs

Find remote rigging TD jobs at animation, VFX, and game studios worldwide. Build character rigs, tools, and deformation systems from anywhere. Updated daily.

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Latest Remote Rigging TD Jobs

Fresh listings from the ArtBlast feed. Members see the studio, salary info, and direct apply link.

Remote Rigging TD Roles We Cover

We curate remote rigging and character TD roles across feature animation, VFX, episodic, and games.

🌍

Remote Rigging TD

👤

Character Rigger

🐉

Creature Rigger

😀

Facial Rigger

🐍

Python Tools Rigger

🎮

Game Rigger

🧵

Deformation TD

⚙️

Character Setup TD

Studios Hiring Remote Rigging TDs

Remote rigging TD roles appear across animation, VFX, and game studios, including:

Blue Zoo Animation Studio
Netflix
Ubisoft
Flying Bark Productions
DNEG
Electronic Arts
Bohemia Interactive
Activision
2K
Blizzard Entertainment
Skydance Animation
Bardel Entertainment
+ Hundreds More

Remote Rigging TD Salary Ranges (2026)

What remote rigging TD roles typically pay.

Junior Rigging TD
$55K - $72K
Rigging TD
$65K - $88K
Senior Rigging TD
$88K - $128K
Lead Rigging TD
$115K - $168K

*US market rates. Based on ArtBlast's rigging pay bands, the closest tracked discipline. Some studios apply geographic pay adjustments for remote employees outside major metro areas.

What Studios Look For in Remote Rigging TDs

Remote rigging work needs strong craft plus the self-direction to deliver on a distributed pipeline.

🦴 Rigging Craft

  • Biped and quadruped rigs
  • Facial rigging and blendshapes
  • Deformation and skinning quality
  • Animator-friendly controls
  • Debugging rigs in production

🌍 Remote-Specific Skills

  • Clear async communication
  • Meeting asset delivery dates
  • Self-directed prioritisation
  • Sharing rig demos and playblasts
  • File and version discipline

🛠️ Tools and Pipeline

  • Maya rigging and Python
  • Houdini or Blender rigging
  • Game engine rig constraints
  • Shotgrid or ftrack review
  • Version control on assets

💡 What Gets You Hired Remotely

  • A reel of rigs being animated, not just built
  • Range across bipeds, creatures, and faces
  • Reliable, responsive communication
  • Speed without losing quality
  • Previous remote or studio experience

Remote Rigging TD Jobs FAQ

Are there remote rigging TD jobs?
Yes. Rigs are reviewed from demos and playblasts, and rigging tools ship through the pipeline, so animation, VFX, and game studios hire remote rigging TDs worldwide, often on secure remote workstations.
What does a remote rigging TD do?
A remote rigging TD builds character, creature, and facial rigs, writes Python tools, solves deformation problems, supports animators, and iterates on feedback async plus scheduled reviews.
What is the salary for a remote rigging TD?
In the US, riggers typically earn from around $55K entry level to $128K senior, with lead roles reaching $168K. Remote roles generally pay comparable to on-site, though some studios apply geographic adjustments.
What skills do remote rigging TDs need?
Biped, quadruped, and facial rigging, deformation and skinning, animator-friendly controls, and Python tooling, plus remote-friendly habits like crisp async feedback, deadline discipline, and organized files.
How competitive are remote rigging TD jobs?
Very. Remote animation roles draw a global pool, so applying within the first 24 hours matters. ArtBlast sends remote rigging openings daily and the Discord live feed alerts you the moment new roles post.

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