Senior Character Artist- Remote at People Can Fly Studio – Canada
People Can Fly is one of the leading independent AAA games development studios. Our international team consists of hundreds of talented individuals who work from offices in Poland, the UK, Ireland, the US, and Canada, as well as from all over the world thanks to our remote work programs.Founded in 2002, we made our mark on the shooter genre with titles such as Painkiller, Bulletstorm, Gears of War: Judgment, and Outriders. We are one of the most experienced Unreal Engine studios in the industry and we are expanding it with in-house solutions called PCF Framework.With over 20 years of experience, PCF sets out to explore new horizons. We aim to combine our expertise with the creativity of the best and most forward-thinking talents in the industry to work together on the new generation of action games for the global gaming community.If you decide to accompany us on this journey, you’ll have a chance to perfect your craft and expand your knowledge, working alongside leaders in the industry on bringing a brand-new, unique experience to players worldwide. Responsibilities Create industry-leading, high-quality 3D characters that balance visual fidelity with performance and gameplay needs.Collaborate closely with Art Directors and Leads to define and drive artistic vision across projects.Mentor and support both internal and external character artists, providing thoughtful, actionable feedback.Work with Outsourcing and Production to plan, track, and integrate character assets on sche
People Can Fly is a Polish AAA game studio with offices in Warsaw, New York, Montreal and Newcastle. Known for Bulletstorm, Outriders and Gears of War: Judgment, and currently developing multiple projects for major publishers.
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