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This job was posted on March 25, 2026 and is no longer accepting applications. It is shown here for reference. Subscribe to ArtBlast to see today’s fresh game art jobs posted within the last 24 hours.

Senior Character Artist at Space Rangers – United Kingdom

Space Rangers Posted March 25, 2026
🇬🇧 United Kingdom Mid-Senior level No Longer Accepting Applications

The Space Rangers team are recruiting a Senior Character Artist to join a London based Game Studio! Location: London, Bromley (on-site) ABOUT THE ROLE:Characters are often the first emotional connection players make. As a Senior Character Artist, you will be instrumental in bringing that vision to life, translating concept and art direction into high-quality, production-ready characters that feel authentic, technically robust, and memorable in-game. This is a hands-on senior role focused on craft excellence. You’ll take ownership of character assets from approved concept through to final in-engine implementation, ensuring they meet AAA standards for fidelity, performance, and gameplay integration. Our projects span original IP and partner collaborations, and engines and pipelines may evolve as production shifts. We value adaptable artists who can confidently apply their skills across changing technical requirements while maintaining consistent quality and artistic integrity.This is a long-term onsite opportunity to contribute to ambitious projects within a studio focused on building sustainable teams and a strong creative future. WHAT YOU’LL DO:Own the creation of high-quality character assets from approved concept to final in-engine delivery.Sculpt, model, texture, and author materials to AAA standards.Collaborate with Rigging, Animation, and Technical Art to ensure clean implementation and performance.Maintain visual integrity while meeting gameplay and technical constraintsContribute to team standards and help raise the overall quality bar. WHAT WE VALUE:Significant experience as a Character Artist on shipped AAA titlesExpert-level sculpting and modelling skills (organic and hard surface)Strong experience with PBR texturing and material workflowsConfidence implementing assets in Unreal Engine or equivalent AAA enginesAdaptability across evolving pipelines, engines, and project requirementsA collaborative, grounded, and production-aware mindset BONUS FOR:Experience working across both original IP and partner projectsContribution to workflow, shader, or material developmentMentoring or peer review experience WHAT WE CAN OFFER:Competitive Salary and Benefits Package: Your health and wellbeing is important to us, so we offer a variety of benefits including:Enhanced Private Pension SchemePrivate Medical InsuranceGroup Life AssuranceCompetitive holiday + studio wide closures in summer and winterGym Membership AllowanceFree Eye TestsFree on-site parkingElectric Car SchemeSeason Ticket Loans A FRIENDLY NOTE FROM THE RECRUITMENT TEAM:Let us do the work for you: Even if your profile isn’t an exact match for all of the qualifications listed above, we still want you to apply. Our team members come from a variety of different industries, not all of which are immediately relevant to game or software development, and we welcome all candidates of similarly varied backgrounds, communities, and identities.


Space Rangers is a Studio based in United Kingdom, working across game art and interactive media production.


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