🏢 Company: Talentomy
🇹🇷 Location: Turkey
🌎 Work Model: On-Site
Sr. Game Artist
As a Sr. Game Artist at our partner, you will be essential in crafting visually compelling and high-quality assets for our mobile games. Working directly under the production team, you will collaborate closely with cross-functional teams including designers, developers, and producers to create cohesive, immersive visuals that enhance gameplay. Your expertise in 3D asset creation, animation, and Unity scene setup will play a key role in bringing game concepts to life, while your creativity and knowledge of current trends will contribute to engaging experiences that captivate players.
Responsibilities and Requirements
A degree in Design, Art, Animation, or a related field. Strong portfolio demonstrating relevant skills. Skilled in producing low-poly 3D assets. Proficiency in rigging and animation. Ability to create game scenes in Unity, with a strong eye for color harmony, composition, and lighting to ensure visual clarity. Capable of designing all assets for a game from start to finish. At least 4 years of experience in the mobile gaming industry. Bring innovative ideas and concepts to projects. Understands mobile gaming, especially the hyper-casual market, and keeps up with trends and competitor games. Familiar with game concepts, with the ability to identify elements that make a game engaging. Strong communication skills, high motivation, and a collaborative attitude.
We offer
Encouraging the environment to come up with edgy ideas. A culture of transparency in the workplace. Best practices and industry knowhow. Private health insurance. Happy hours, occasional events, trips, and gaming hours. Hybrid and flexible working plan. Snack and coffee bar.
Technical Requirements
Proficiency in Maya or Blender. Intermediate UI/UX Knowledge. Hands-on experience with using the Unity game engine. Competency in Photoshop or a similar program. Strong Understanding of the Mobile Gaming Market.
Preferred Qualifications
2D Illustration Skills. Knowledge of Unity Shader Graph. Texturing Abilities.