Supercell — Game Art Jobs
Supercell is a Finnish mobile game company known for Clash of Clans, Brawl Stars, and Hay Day, with over 1 billion cumulative downloads. Despite a small team of 300+, they are one of the most profitable game companies in the world. They hire 2D Artists, Concept Artists, 3D Character Artists, Technical Artists, and UI Artists.
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Studio at a Glance
Art Disciplines Supercell Hires
Based on recent job listings, Supercell actively hires across these game art disciplines.
Recent Roles at Supercell
Roles posted in the last 30 days across Supercell Helsinki.
Salary Ranges at Supercell
Based on industry benchmarks for Helsinki-based game art roles. Salaries in EUR.
EUR. Supercell is known for strong compensation in the Finnish market. Actual salaries vary by role and experience.
What Supercell Looks for in Your Portfolio
🖼️ 2D Artists
Supercell’s 2D art is iconic — Clash of Clans characters are globally recognized. Show bold, readable silhouettes, strong color theory, and stylized character designs that work at small mobile screen sizes.
🎨 Concept Artists
Concept work at Supercell is production-ready. Show character concept sheets, prop designs, and environment explorations that can be handed directly to 2D and 3D production. Supercell’s aesthetic is friendly and bold.
👤 3D Character Artists
Brawl Stars and mo.co use stylized 3D characters. Show low-to-mid poly character models with clean topology, stylized texturing in Substance, and rigged poses. Supercell’s 3D is cartoon-friendly, not photorealistic.
⚙️ Technical Artists
TA roles at Supercell support Unity-based mobile pipelines. Show pipeline scripting, shader authoring, and performance optimization for mobile. Python and C# scripting experience is valued.
Recent Supercell Job Listings
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Supercell Art Jobs — FAQ
Recent Game Art Job Postings
These roles were recently active. Browse open positions via ArtBlast.