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This job was posted on March 26, 2026 and is no longer accepting applications. It is shown here for reference. Subscribe to ArtBlast to see today’s fresh game art jobs posted within the last 24 hours.

Technical Art Brazil at Pazu Games – Brazil

Pazu Games Posted March 26, 2026
🇧🇷 Brazil Remote Mid-Senior level No Longer Accepting Applications

We are excited to expand our team with a talented Tech Artist who will play a crucial role in bridging the gap between programming, game design, and art execution Responsibilities: Collaborate closely with programmers, game designers, and other artists and build level assets into the game.Act as a bridge between the programming and game design requirements and the art execution.Develop the infrastructure and architecture of art projects and assignments, ensuring their technical execution aligns with the game’s vision.Organize and manage art files, maintaining an orderly system.Implement art assets into the game, ensuring they meet technical standards and performance criteria..Solving complex technical issues during development.Maintain an organized workflow and file management system. Requirements: 2+ years experience as Technical Art.Organized, independent, and efficient in managing tasks.Proficiency in Adobe Photoshop and Unity is mandatory.High problem-solving skills and the ability to troubleshoot technical issues.Multidisciplinary approach with a keen interest in developing art production techniques.Advantageous: Background in programming, animation, and experience in game production. Excellent level of English A team player


Pazu Games is a mobile game developer focused on educational and entertainment games for children and families, with a global player base and offices across multiple countries.


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