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Technical Artist Jobs

Find the latest technical artist jobs from top game studios. Shader Artist, Rigging TD, Pipeline TD, and more. Get curated opportunities delivered to your inbox every morning.

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Types of Technical Artist Jobs We Cover

We curate all types of technical artist positions from game studios worldwide.

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Technical Artist

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Shader Artist

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Rigging TD

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Pipeline TD

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Tools Developer

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VFX TD

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Engine Artist

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Material Artist

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Build Engineer

Studios Hiring Technical Artists

We pull technical artist jobs from hundreds of game studios, including:

Naughty Dog
Santa Monica Studio
Insomniac
Epic Games
Riot Games
Blizzard
Ubisoft
EA
CD Projekt Red
Rockstar
Bungie
343 Industries
Respawn
Guerrilla Games
+ Hundreds More

Stop Scrolling Job Boards

We scan 500+ listings daily and send you only the best technical artist jobs. Fresh opportunities in your inbox every morning.

โœ“ 10-60+ jobs daily
โœ“ Direct apply links
โœ“ Salary info
Subscribe Now – $5/month

Technical Artist Salary Ranges (2025)

What you can expect to earn as a technical artist in the game industry.

Junior Technical Artist
$60K – $80K
Mid-Level Technical Artist
$80K – $110K
Senior Technical Artist
$110K – $145K
Lead Technical Artist
$135K – $180K

*US market data. Tech art roles often pay higher due to technical requirements.

Skills Employers Look For

What you need to land a technical artist job in the game industry.

๐Ÿ’ป Programming

  • Python
  • MEL / MaxScript
  • C# / C++
  • Blueprint / Visual Scripting
  • HLSL / GLSL

๐ŸŽฏ Technical Skills

  • Shader development
  • Rigging and skinning
  • Pipeline development
  • Performance optimization
  • Version control (Perforce, Git)

๐ŸŽฎ Game Engines

  • Unreal Engine
  • Unity
  • Proprietary engines
  • Material editors
  • Animation systems

๐Ÿ’ก Soft Skills

  • Art and engineering bridge
  • Problem solving
  • Documentation
  • Cross-team collaboration
  • Clear communication

Technical Artist Jobs FAQ

How do I find technical artist jobs?
ArtBlast sends curated technical artist jobs daily from top studios like Naughty Dog, Epic, and Riot. Subscribe and check your inbox every morning for 10-60+ opportunities with direct apply links, salary info, and applicant counts.
What skills do technical artists need?
Proficiency in Python, MEL, or C#. Strong understanding of game engines (Unreal, Unity), shaders, materials, and art pipelines. The ability to bridge the gap between art and engineering teams is essential.
What is the average technical artist salary?
In the US: Junior Technical Artists earn $60K-$80K, Mid-Level $80K-$110K, Senior $110K-$145K, and Lead positions $135K-$180K. Tech art roles often command higher salaries due to the technical requirements.
Are there remote technical artist jobs?
Yes, many studios offer remote or hybrid technical artist positions. ArtBlast includes work model information (remote, hybrid, on-site) for every job listing so you can filter accordingly.
How do I become a technical artist?
Learn Python and your DCC tool’s scripting language (MEL for Maya, MaxScript for 3ds Max). Understand both art and engineering. Build tools that solve real problems. Create a portfolio showing shaders, rigs, or pipeline tools you’ve built.
What’s the difference between technical artist specializations?
Shader/Material Artists create visual effects and materials. Rigging TDs build character rigs and deformation systems. Pipeline TDs develop tools and workflows for art teams. VFX TDs bridge effects and engineering. Each requires different technical focus areas.

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