Technical Artist (Unreal) at Magic Media – Portugal
Magic Media is a pioneering media, entertainment and tech group powered by creativity and innovation. We have a physical presence in 14 countries and expertise in the areas of art, animation, cybersecurity, game development, software development, VFX and video production amongst others. We work with leading developers and publishers within the games and tech industry, providing support and solutions designed around individual needs and carried out by global experts.
We produce our industry-leading results by constantly staying at the forefront of modern technology and cutting-edge processes and practices. The best of Magic Media's teams are known for their strong initiative, not just in taking care of their day-to-day responsibilities but in helping identify ways to build, grow, and improve.
What you will do:
Develop, maintain, and optimize materials, shaders, and VFX in Unreal EngineOwn optimization workflows across the project (rendering, shaders, memory, lighting, asset streaming, etc.)Build tools, blueprints, and scripts that improve artist workflows and efficiencyWork across multiple disciplines in UnrealDebug technical issues across content, performance, and pipelinesWrite and maintain documentation for tools, procedures, and best practices across pipelines, tools, and proceduresWork with Art, Engineering, and Design teams to ensure assets meet real-time performance targetsStay on top of current technology in Unreal
Requirements
5+ years experience as a Technical Artist or similar role in real-time projectsExpert-level proficiency in Unreal Engine (UE4/UE5)Strong proficiency in debugging and troubleshooting systemsDeep understanding of performance optimization (GPU/CPU profiling, LODs, shader complexity, draw call reduction, memory optimization)Strong experience authoring complex shaders/materialsExcellent communication, interpersonal, and documentation skillsAbility to work well under pressure and with deadlinesProactive and self-directed
Desirable pluses:
Solid understanding of HLSL or GLSL shader languageStrong Foundation in 3d mathExperience with Niagara VFX systemsKnowledge of character/rigging technical workflowsExperience in simulation systems and tools in Maya and HoudiniUnderstanding procedural workflowsExperience with Machine Learning, and AIPassion for making and playing great games, with an awareness of current titles and industry trends
Magic Media is a full-service game development studio and creative outsourcing partner with offices across Europe, delivering art, animation, and technical solutions to AAA and indie studios worldwide.
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