Ubisoft Paris Studio Game Art Jobs

Paris, France · AAA Gaming Studio

Ubisoft Paris Studio — Game Art Jobs

Ubisoft Paris Studio is the original Ubisoft studio, based in Montreuil near Paris, France. They contribute to major Ubisoft franchises including Assassin’s Creed, Rainbow Six, and Prince of Persia. The studio hires Senior Technical Artists, Animators, and Environment Artists.

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Studio at a Glance

Founded
1986
HQ
Montreuil, France
Studio Type
AAA Gaming
Known For
Assassin’s Creed, Rainbow Six
Art Roles Posted
6 recently
Engine
Snowdrop / Proprietary

Art Disciplines Ubisoft Paris Studio Hires

Based on recent job listings, Ubisoft Paris Studio actively hires across these game and animation art disciplines.

⚙️ Technical Art
🦴 Animation
🌍 Environment Art
🎨 Concept Art
💡 Lighting Art

Recent Roles at Ubisoft Paris Studio

Roles posted recently across Ubisoft Paris Studio studios.

Senior/Expert Technical Artist (Characters) Senior
Senior Animator Senior
Senior 3D Animator Senior
3D Animator Mid
Environment Artist Assistant Junior

Salary Ranges at Ubisoft Paris Studio

Ubisoft Paris salary estimates in EUR based on French AAA market rates. France has a 35-hour workweek and strong employment protections. $1 USD ≈ €0.92.

Mid-Level ArtistEUR 40,000–65,000/year
Senior ArtistEUR 65,000–95,000/year
Expert / Lead ArtistEUR 90,000–130,000/year

What Ubisoft Paris Studio Looks for in Your Portfolio

⚙️ Technical Artists

Ubisoft Paris uses proprietary engines alongside Snowdrop and Unreal Engine. Technical Artists here focus heavily on character pipeline optimization — rigging integration, LOD workflows, and shader authoring. Python scripting and Houdini for procedural workflows are strongly valued.

🦴 Animators

The studio produces AAA animation for action-adventure franchises. Show physically grounded movement — combat systems, parkour, and character acting. Cinematic cutscene work is a plus. Ubisoft Animation Studios uses Motion Capture as a foundation; show how you clean and key-polish mocap data.

🌍 Environment Artists

Ubisoft Paris builds large open-world environments. Show modular environment kits, photogrammetry integration, and Substance-based material workflows. Understanding of LOD strategy and draw call optimization for console platforms is expected at mid-senior level.

Recent Ubisoft Paris Studio Job Listings

Apply fast — most art roles fill within days of posting.

Senior Technical Artist (Characters)
Ubisoft Paris Studio · France · On-Site
Senior 3D Animator
Ubisoft Paris Studio · France · On-Site
3D Animator
Ubisoft Paris Studio · France · On-Site
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Frequently Asked Questions

Does Ubisoft Paris hire international artists?
Ubisoft Paris hires internationally. France offers the French Tech Visa and EU citizens work freely. Non-EU artists typically need employer sponsorship, which Ubisoft provides for senior roles.
What salary does Ubisoft Paris pay?
Senior artist roles at Ubisoft Paris range from approximately EUR 65,000–95,000/year. Expert and Lead roles can reach EUR 90,000–130,000/year. France has strong employment protections and a 35-hour standard workweek.
What engine and tools does Ubisoft Paris use?
Ubisoft Paris uses the proprietary Snowdrop engine (Tom Clancy titles) and contributes to projects using Ubisoft’s internal Anvil engine (Assassin’s Creed). Maya, MotionBuilder, ZBrush, Substance 3D, and Houdini are standard across the studio.