Ubisoft Sofia — Game Art Jobs
Ubisoft Sofia is a AAA game development studio in Bulgaria, contributing to The Division 2, Ghost Recon Breakpoint, and Assassin’s Creed. They hire Environment Artists, Technical Artists, Concept Artists, and Character Artists.
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Studio at a Glance
Art Disciplines Ubisoft Sofia Hires
Based on recent job listings, Ubisoft Sofia actively hires across these game art disciplines.
Recent Roles at Ubisoft Sofia
Roles posted in the last 30 days from Ubisoft Sofia.
Salary Ranges at Ubisoft Sofia
Based on industry benchmarks for Sofia-based game art roles. Salaries in EUR.
EUR. Estimates based on Ubisoft Eastern Europe market data. Actual salaries vary by role and experience.
What Ubisoft Sofia Looks for in Your Portfolio
🌍 Environment Artists
Ubisoft Sofia builds large open-world environments for AAA titles. Show modular asset construction, realistic PBR materials in Substance, and large-scale environment scenes. Experience with Ubisoft’s Anvil engine is a plus.
⚙️ Technical Artists
TA roles at Ubisoft Sofia bridge art and engineering. Show pipeline tools, shader work, and optimization skills. Python scripting and Houdini procedural work will stand out.
🎨 Concept Artists
Ubisoft Sofia concept work is production-ready — character sheets, environment mood boards, and prop designs that feed directly into 3D production. Show design problem-solving, not just paintings.
👤 Character Artists
Character roles focus on AAA-quality human characters for The Division 2 and Ghost Recon. Show realistic character modeling, skin shading, and cloth/equipment work in ZBrush and Maya.
Recent Ubisoft Sofia Job Listings
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Ubisoft Sofia Art Jobs — FAQ
Recent Game Art Job Postings
These roles were recently active. Browse open positions via ArtBlast.