Unreal Engine MetaHuman Animator @ Urban CGI at Hatch – Australia
About the role
We are looking for an experienced mid-to-senior MetaHuman Animator to join our growing team.
The ideal candidate will have expertise in character animation, 3D modeling, and a deep understanding of Unreal Engine’s MetaHuman framework.
As a MetaHuman Animator, you will be responsible for creating highly realistic character animations that enhance storytelling, gameplay, or virtual experiences.
You will work closely with artists, designers, and developers to bring characters to life with lifelike movement and expression.
🟢 Please consider applying even if you don't meet 100% of what’s outlined 🟢
Key Responsibilities 🎬 Creating animationsCreate and animate realistic human character movements, including facial expressions, body actions, and secondary motions.Rig, skin, and animate characters, ensuring high-quality performance across multiple platforms.🐣 Utilise MetaHuman CreatorUtilise MetaHuman Creator to design and modify digital characters.Optimise character animations for real-time applications, ensuring smooth performance and high-quality visuals.🐣 Implement animationImplement animation using Unreal Engine and integrate animations seamlessly with game mechanics, virtual environments, or cinematic sequences.
Key Strengths 🎮 Unreal Engine🕺 Animation Techniques👤 MetaHuman Creator🖌️ 3D Modelling🎮 Game Development📖 Storytelling
Why Urban CGI is partnering with Hatch on this role. Hatch exists to level the playing field for people as they discover a career that’s right for them. So when you apply you have the chance to show more than just your resume.
A Final Note: This is a role with Urban CGI not with Hatch.
About Hatch
Hatch is an Australian studio working on interactive and digital experiences, including games and immersive media.
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