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VFX Artist at First Fun - United States

First Fun · United States

$75K–$120K USD/yr United States
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About This Role

About the RoleAs a core member of our lean, highly collaborative art team, you will take extreme ownership of the visual effects pipeline. You will be responsible for setting the visual and technical quality bar for all in-game effects. You will design and implement sleek, dynamic effects that add atmosphere, communicate gameplay, and breathe life into our world—all while strictly adhering to mobile performance budgets.

Key ResponsibilitiesGame Feedback & VFX DesignDesign core feedback loops to enhance combat "impact" and gameplay readability.Control visual layering, rhythm, and timing to ensure clarity during fast-paced action.UI Motion & ParticlesCreate high-quality UI motion graphics and particle effects that guide player's attention.Ensure UI effects receive the same level of polish as combat and environmental VFX.VFX Library & EfficiencyBuild and manage a highly parameterizable VFX library in Unity for rapid iteration.Maximize production efficiency through intelligent reuse and modularization of assets.Engine Implementation & OptimizationAuthor and integrate VFX directly into Unity while maintaining strict performance budgets.Proactively manage technical bottlenecks: overdraw,

About First Fun

This position was posted by First Fun, a studio hiring in United States.