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Marketing Artist Jobs

Find the latest marketing artist jobs from game studios and publishers worldwide. Key art, promotional illustration, and motion design roles at AAA and indie studios. Get curated opportunities delivered to your inbox every morning.

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Types of Marketing Artist Jobs We Cover

We curate all marketing art positions from game studios and publishers worldwide.

🎨

Marketing Artist

🌱

Junior Marketing Artist

Senior Marketing Artist

🖼️

Key Art Artist

📱

Social Media Artist

🎬

Motion Designer

🖌️

Promotional Illustrator

👑

Lead Marketing Artist

Studios Hiring Marketing Artists

We pull marketing artist jobs from AAA studios, publishers, and independent developers, including:

Naughty Dog
Rockstar Games
CD Projekt Red
Bungie
Insomniac Games
Epic Games
Ubisoft
Electronic Arts
Riot Games
Blizzard Entertainment
Square Enix
2K Games
Sony Santa Monica
+ Hundreds More

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We scan hundreds of listings daily and send you only the best marketing artist jobs. Fresh in your inbox every morning.

10-60+ jobs daily
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Salary info included
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Marketing Artist Salary Ranges (2026)

What you can expect to earn as a marketing artist in the game industry.

Junior Marketing Artist
$50K – $70K
Marketing Artist
$70K – $95K
Senior Marketing Artist
$90K – $120K
Lead Marketing Artist
$110K – $145K

*US market data. Publishers and larger studios with dedicated marketing departments typically pay at the higher end.

Skills Employers Look For

What studios expect from marketing artist candidates.

🎨 Art Skills

  • Key art and cover illustration
  • Strong composition and lighting
  • Digital painting and rendering
  • Typography and graphic design
  • Brand consistency across formats

🔧 Technical Skills

  • Photoshop and Illustrator
  • After Effects for motion design
  • 3D rendering (Maya/Blender/Unreal)
  • Print and digital format specs
  • Asset pipeline for marketing

📣 Marketing Knowledge

  • Store page asset requirements
  • Social media format optimization
  • Ad creative best practices
  • Campaign consistency
  • Audience and platform awareness

💡 What Gets You Hired

  • Portfolio with key art examples
  • Range of format and platform work
  • Commercial illustration experience
  • Motion design or animation samples
  • Understanding of game marketing

Marketing Artist Jobs FAQ

What does a marketing artist do in a game studio?
Marketing artists create the promotional imagery and visual assets used to sell and market games — key art, box covers, social media content, trailer stills, website imagery, store page assets, and advertising materials. They work with the marketing team to ensure the game’s visual identity is consistent and compelling across all public-facing channels. Unlike in-game artists, their output is seen by players before they ever play.
What tools do marketing artists use?
Photoshop and Illustrator are core tools for all marketing artists. Many also work in 3D — Maya, Blender, or Unreal Engine — to create or render promotional assets. Motion design skills (After Effects) are increasingly expected for social media and animated ad content. Strong knowledge of print and digital format requirements is essential.
What is the average marketing artist salary in games?
In the US: Junior Marketing Artists earn $50K-$70K, mid-level $70K-$95K, Senior Marketing Artists $90K-$120K, and Lead roles $110K-$145K. Publishers and larger studios with dedicated marketing departments typically pay at the higher end.
Is a marketing artist the same as a concept artist?
No, though there is overlap in illustration skills. Concept artists work in production and define how the game looks internally. Marketing artists work post-production or in parallel, creating polished, final-quality imagery for external audiences. Marketing artists often work from existing game assets and need strong compositional and finishing skills rather than ideation skills.
What portfolio should a marketing artist have?
Show a range of promotional illustration styles — key art compositions, character renders, cover designs, and social media assets. Demonstrate your ability to create polish and impact at a glance. Studios want to see that you understand marketing context, not just artistic quality. If you have motion design or animated asset examples, include them. Recreating key art for existing games as portfolio pieces is a strong approach.

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AAA and indie studio roles
Junior to Lead levels
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