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Character Artist Jobs in Amsterdam

Find character artist jobs in Amsterdam from Europe’s top game studios. Guerrilla Games, Nixxes Software, and more Amsterdam studios hire character artists across all levels. EU freedom of movement applies. Updated daily.

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Character Artist Roles in Amsterdam

We curate character artist positions from game studios across Amsterdam and the Netherlands.

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Junior Character Artist

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Character Artist

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Senior Character Artist

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Lead Character Artist

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Hero Character Artist

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Creature Artist

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Costume and Clothing Artist

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Facial Character Artist

Amsterdam Game Studios Hiring Character Artists

Amsterdam’s studios produce some of the most detailed real-time characters in the industry, creating strong demand for character art expertise:

Guerrilla Games
Nixxes Software
Abstraction Games
Spil Games
+ More Studios

Guerrilla Games Sets the Benchmark for Real-Time Character Art

Guerrilla Games creates some of the most detailed game characters ever made. The Horizon series’ human characters and machine creatures are considered benchmarks for real-time character art quality. ZBrush sculpting, Substance Painter texturing, rigger-ready mesh delivery, and shipped AAA credits are strongly required. ArtBlast sends Amsterdam character artist roles the moment they post.

โœ“ Netherlands roles flagged daily
โœ“ Discord live alerts
โœ“ Salary info included
Subscribe Now – $5/month

Character Artist Salary Ranges in Amsterdam (2026)

What character artist roles pay at Amsterdam game studios.

Junior Character Artist
EUR 34K – EUR 50K
Character Artist
EUR 50K – EUR 70K
Senior Character Artist
EUR 68K – EUR 94K
Lead Character Artist
EUR 88K – EUR 120K

*Salaries listed in EUR. EU citizens can work in the Netherlands without a visa. Non-EU professionals may qualify under the Netherlands Highly Skilled Migrant visa (Kennismigrant). International hires may also qualify for the 30% ruling, which allows 30% of salary to be paid tax-free for the first 5 years, significantly increasing take-home pay. Amsterdam’s cost of living is lower than London but higher than Madrid.

What Amsterdam Studios Look For in Character Artists

Amsterdam character art teams produce some of the most technically demanding real-time characters in the industry. Here is what gets you hired.

๐ŸŽจ Core Character Skills

  • High-fidelity ZBrush sculpting for hero and NPC characters
  • Substance Painter texturing for skin, fabric, metal, and armour
  • Rigger-ready mesh delivery with clean topology and edge loops
  • Real-time LOD strategy and poly budget management
  • Strong anatomy across humanoid and creature forms

๐ŸŽฎ Tools and Software

  • ZBrush for primary sculpting and detailing
  • Maya for retopology and rigging-friendly mesh prep
  • Substance Painter and Substance Designer
  • Marmoset Toolbag for portfolio presentation and baking
  • Unreal Engine 5 for in-engine character review

๐ŸŒŸ What Amsterdam Studios Specifically Want

  • Guerrilla Games requires character artists who can work at the highest real-time fidelity level across humans and machine creatures
  • The Horizon series sets a global benchmark for character art quality
  • Nixxes Software requires strong optimization skills for PC and PlayStation ports
  • Shipped AAA credits strongly required at senior and lead levels
  • English is the working language at all Amsterdam studios

๐Ÿ’ก How to Stand Out in Amsterdam’s Market

  • Show full character breakdowns with high res sculpt, retopo, and textured renders
  • Include poly count, texture resolution, and LOD documentation
  • Demonstrate range across humans, creatures, and costume design
  • Match the visual fidelity of the studio’s most recent shipped title
  • Apply within 24 hours of posting

Character Artist Jobs in Amsterdam FAQ

Are there character artist jobs in Amsterdam?
Yes. Amsterdam has a strong character artist job market anchored by Guerrilla Games, whose Horizon series features some of the most technically advanced real-time character art ever made. The human characters and machine creatures in Horizon Zero Dawn and Horizon Forbidden West are benchmarks for the industry. Nixxes Software and Abstraction Games also hire character artists across their port and original game productions.
Which studios in Amsterdam hire character artists?
Major game studios hiring character artists in Amsterdam include Guerrilla Games, Nixxes Software, Abstraction Games, and Spil Games. Guerrilla Games is the flagship employer, creating the Horizon franchise as a PlayStation first-party studio. Character artists at Guerrilla work on hero characters, NPCs, and the iconic machine creatures that define the franchise’s visual identity.
What is the salary for a character artist in Amsterdam?
In Amsterdam: Junior Character Artists earn EUR 34K-50K, mid-level EUR 50K-70K, Senior Character Artists EUR 68K-94K, and Lead Character Artists EUR 88K-120K. International hires may qualify for the Netherlands 30% ruling, which allows 30% of salary to be paid tax-free for the first 5 years, significantly increasing take-home pay.
What skills do Amsterdam game studios want in a character artist?
Amsterdam studios want character artists with strong ZBrush sculpting skills, Substance Painter texturing expertise, rigger-ready mesh delivery, and shipped AAA credits. Guerrilla Games specifically values character artists who can work at the highest real-time fidelity level across a diverse cast of humans, creatures, and mechanical beings. English is the working language at all Amsterdam studios.
How do I find character artist jobs in Amsterdam?
ArtBlast curates character artist jobs daily and flags Netherlands studio roles specifically. Applying within the first 24-48 hours gives you the best chance of being reviewed. Paid subscribers get Discord live alerts the moment new Amsterdam character artist roles post, before most applicants see them.

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