Character Artist Jobs in Austin
Find character artist jobs in Austin from top game studios. EA, ZeniMax, Certain Affinity, Retro Studios, and more Austin studios hire character artists across all levels. Texas has no state income tax. Updated daily.
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Character Artist Roles in Austin
Austin studios hire character artists across all levels and specialisations, from entry-level roles to senior leads on major franchise titles.
Junior Character Artist
Character Artist
Senior Character Artist
Lead Character Artist
Creature Artist
Hero Character Artist
NPC Artist
Character Concept Artist
Austin Game Studios Hiring Character Artists
Austin’s studios work on franchise sequels and original IP with strong character art demands:
Austin Character Roles Are Competitive
Character artist openings at Austin’s major studios attract applicants from across the US. EA and Certain Affinity both run fast-moving hiring pipelines. Texas has no income tax, so salaries stretch further than equivalent California roles. ArtBlast sends Austin roles the moment they post.
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Character Artist Salary Ranges in Austin (2026)
What character artist roles pay at Austin game studios.
*Salaries listed in USD. Texas has no state income tax, which meaningfully increases take-home pay versus California roles at comparable salaries. Austin’s lower cost of living also makes real-terms compensation highly competitive.
What Austin Studios Look For in Character Artists
Austin game studios range from indie to AAA scale. Here is what gets you hired.
๐จ Core Character Art Skills
- ZBrush sculpting with strong anatomical knowledge
- High to low poly retopology for real-time characters
- PBR texturing with Substance Painter
- UV unwrapping and efficient texture budget management
- Understanding of character rigging and deformation needs
๐ฎ Tools and Engine Knowledge
- ZBrush for high-poly sculpting
- Maya or Blender for retopology and rigging prep
- Substance Painter for real-time texturing
- Unreal Engine 5 character asset pipeline
- Perforce version control
๐ What Austin Studios Specifically Want
- AAA shipped title credits preferred at major studios
- Experience with large multi-team character production pipelines
- Certain Affinity and EA prioritize deadline-driven reliability
- Range across realistic and stylised character aesthetics
- Unreal Engine 5 character workflow familiarity highly valued
๐ก How to Stand Out in Austin’s Market
- Portfolio showing full character breakdowns from high to game-ready
- Include wireframe, texture maps, and polycount callouts
- Research each studio’s character style before applying
- Highlight shipped characters prominently in your application
- Apply within 24 hours of posting
Character Artist Jobs in Austin: FAQ
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