Hard Surface Artist Jobs in Vancouver
Vancouver is Canada's biggest game art hub. EA Vancouver, Relic Entertainment, and Capcom Vancouver all hire hard surface artists for vehicles, weapons, and mechanical environments.
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Hard Surface Artist Roles in Vancouver
We curate hard surface artist positions from studios and companies across Vancouver.
Vehicles & Transportation
Weapons & Armor
Mechanical Props
Industrial Environments
Sci-Fi Assets
Military Equipment
Architecture Details
Robots & Mechs
Vancouver Studios Hiring Hard Surface Artists
Vancouver's world-class studios produce AAA games across every genre. Hard surface artists here work on military vehicles, sci-fi props, and industrial environments for globally released titles.
Hard Surface Artist Salary Ranges in Vancouver
What hard surface artist roles pay at Vancouver studios and companies.
*Figures in CAD. Global Talent Stream fast-track work permits available (2-week processing). BC provincial income tax applies.
What Vancouver Studios Look For in Hard Surface Artists
Vancouver studios produce globally shipped titles. Here is what gets you hired as a hard surface artist.
⚙ Hard Surface Modeling
- Maya and Blender for base mesh
- ZBrush for high-poly sculpt
- CAD-like precision modeling
- Edge flow for deformation
🌟 PBR Material Workflows
- Substance 3D Painter texturing
- Metal, glass and plastic shaders
- Roughness and metalness maps
- Real-time material performance
🔨 ZBrush & CAD Modeling
- High-poly detail sculpting
- Boolean operations
- Surface paneling and greebles
- Retopology for game meshes
🎮 Game Engine Integration
- LOD creation and management
- Collision mesh setup
- Unreal and Unity workflows
- Draw call and poly optimization
Hard Surface Artist Jobs in Vancouver FAQ
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