Studio Career Guide

How to Get Hired at Disney Television Animation

What Disney Television Animation looks for in artists, how the hiring process works in Burbank, salary ranges by discipline, and how to build a show-ready portfolio.

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Founded
1984
Burbank, California
Parent Company
The Walt Disney Company
Disney Branded Television
Known For
Animated TV series
Disney Channel, Disney+, Disney Jr.
Formats
2D and CG
Series-driven production
Union
The Animation Guild
IATSE Local 839 (many roles)

Art Style & Work

Disney Television Animation makes character-driven animated series. The work is appeal-first and show-specific, so range and the ability to draw on-model to a given series' style matter more than any single personal style.

Character Design

Appeal-First

Designs must be expressive, on-model and buildable, with clear silhouettes and strong personality that hold up across a whole season.

  • Strong silhouettes and appeal
  • Expression sheets and turnarounds
  • Model-sheet-ready, animation-friendly designs
  • Range across ages, body types and species

Visual Development / Background

World & Colour

Vis-dev and background artists set the look of a show's world through location design, colour scripts and painted backgrounds.

  • Location and prop design
  • Colour scripts and mood
  • Painted, on-model backgrounds
  • Consistent, buildable environments

Storyboard

Sequence & Staging

Board artists turn scripts into staged sequences, driving acting, timing and camera. Clear staging and appealing draftsmanship are key.

  • Clear staging and readable acting
  • Strong draftsmanship and gesture
  • Camera and continuity sense
  • Comedic and dramatic timing

Color / Design Support

Consistency

Color stylists and design roles keep a series visually consistent shot to shot, working within an established palette and pipeline.

  • On-model colour and palettes
  • Consistency across episodes
  • Prop and effects design support
  • Pipeline-friendly, clean files

The Hiring Process

Disney TV Animation hiring is portfolio- and show-driven. Many roles are union (The Animation Guild) and staffed per production, so timing follows show pickups.

01

Portfolio Review

A recruiter and art director review your portfolio first. Show range and the ability to draw on-model to different styles, not just your own. Lead with your strongest, most on-model work.

Typical: 1-3 weeks
02

Recruiter Screen

A talent partner covers your background, the specific show and role, availability, and pay expectations. Many roles are Burbank-based and union; ask about on-site, hybrid or remote arrangements.

Typical: 30-45 minutes
03

Art Director / Supervisor Interview

A portfolio walkthrough with the show's art director or supervising producer, with questions about your process, how you take notes, and how you adapt to a show's style.

Typical: 45-75 minutes
04

Style Test (many roles)

A short test drawing to the show's established style, on-model, from a brief. This is where the ability to match a series' look is proven. Follow the model sheets closely.

Typical: a few days to ~1 week
05

Final Interview

A conversation with the production team on collaboration, iteration and fit within a fast series schedule where consistency across episodes is essential.

Typical: 1-2 hours

Salary Ranges

RoleLevelPayLocation
Character DesignerMid-level$1,900 - $2,700 / weekBurbank, CA
Visual Development ArtistMid-level$1,900 - $2,800 / weekBurbank, CA
Storyboard ArtistMid-level$2,000 - $3,000 / weekBurbank, CA
Background / ColorMid-level$1,800 - $2,600 / weekBurbank, CA
Art DirectorLead$2,800 - $4,200 / weekBurbank, CA
Supervising rolesSenior/Lead$3,200 - $4,800+ / weekBurbank, CA

Many Disney TV Animation roles fall under The Animation Guild (IATSE Local 839), which publishes minimum weekly rates; actual pay is negotiated above scale by experience. Roles are staffed per production, so work can be show-length rather than permanent.

Portfolio Tips by Discipline

Character Designers

  • Show on-model range across multiple styles
  • Expression sheets, turnarounds and poses
  • Appeal, silhouette and buildability
  • Adaptability to a given show's look

Visual Development

  • Location, prop and colour design
  • Colour scripts and mood work
  • Consistency and buildability
  • A cohesive, curated portfolio

Storyboard Artists

  • Staged sequences, not single illustrations
  • Clear acting, staging and camera
  • Comedic and dramatic timing
  • Draw fast and on-model

Color / Design Support

  • On-model colour and palette control
  • Consistency across episodes
  • Clean, pipeline-ready files
  • Attention to continuity detail

Draw to the Show, Not to Yourself

Television animation is style-matching work. Art directors hire artists who can draw on-model to an established series look, quickly and consistently, across a whole season. A portfolio of beautiful but off-model personal work is less convincing than one that proves you can adapt to different styles on-model. Show range and consistency.

Frequently Asked Questions

How do I get a job at Disney Television Animation?

Apply through the Disney careers site to a specific role, usually attached to a production. The typical process is a portfolio review, a recruiter screen, an art director interview, a short on-model style test, and a final interview. Range and the ability to draw on-model to a show's style are the strongest signals.

What kind of art does Disney Television Animation hire?

Character design, visual development and background, storyboard, and colour/design support, across 2D and CG animated series for Disney Channel, Disney+ and Disney Jr.

Do they do a style test?

Many roles include a short style test: drawing on-model to a show's established look from a brief. This is where matching a series' style is proven, so follow the model sheets closely.

What salary does Disney Television Animation pay?

Many roles fall under The Animation Guild (IATSE Local 839), which sets minimum weekly rates, with pay negotiated above scale by experience. Mid-level artists commonly fall in the roughly $1,800-$3,000/week range in Burbank, with art directors higher.

Is it hard to get a job at Disney Television Animation?

It is competitive, and roles are staffed per production so timing matters. Artists who show clear on-model range and the ability to match different show styles consistently stand out.

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