How to Get Hired at Moon Active
What Moon Active looks for in game artists, how the hiring process works, salary ranges by office, and how to build a portfolio for casual mobile game art.
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Art Style by Production
Understanding Moon Active’s visual language is essential before applying. Your portfolio needs to match the specific style of the project you are targeting.
Coin Master
Casual Stylised 3D/2DCoin Master uses a bright, hyper-casual visual language: bold outlines, saturated colours, and cartoonish character proportions. UI events are the primary visual experience.
- Bold outlines and flat colour areas with cartoon character proportions
- Saturated, primary-heavy colour palettes — no muted or dark aesthetics
- Celebratory animations: confetti, sparkles, character reactions
- UI-heavy design: icons, buttons, popup modals, reward screens
Events and Seasonal Content
High-Output Stylised ArtCoin Master runs constant seasonal events requiring large volumes of stylised art assets. Artists working on event content need to produce quickly while maintaining visual consistency.
- High-volume stylised asset production for seasonal events
- Style consistency across dozens of different event themes
- Character variants and themed costume art
- Animated event rewards and celebration sequences
The Moon Active Hiring Process
What to expect when applying to Moon Active as a game artist.
Application
Apply via Moon Active’s careers page or LinkedIn. Portfolio review is the first filter. Work must match the casual, bright, stylised aesthetic — dark or photorealistic portfolios will not advance.
1-2 weeksRecruiter Screen
Call with HR to confirm location, availability, and salary expectations. Moon Active publishes salary on most postings, so this conversation is often brief.
30 minutesArt Director Interview
Portfolio walkthrough with an art director. Expect questions about casual mobile art experience, production speed, and style adaptation capability.
45-60 minutesArt Test
A brief art test matching the Coin Master style. Typically a character or asset recreation exercise. Speed and style accuracy are both evaluated.
1-2 daysOffer
Offer made verbally then in writing. Moon Active moves quickly once a candidate is approved.
1 weekSalary Ranges
| Role | Level | Salary (Published) | Location |
|---|---|---|---|
| Artist | Mid-Level | PLN 120,000 — 180,000/yr | Warsaw |
| Artist | Senior | PLN 160,000 — 220,000/yr | Warsaw |
| Artist | Mid-Level | EUR 45,000 — 65,000/yr | Barcelona |
| Artist | Senior | EUR 60,000 — 80,000/yr | Barcelona |
| Artist | Mid-Level | ILS 180,000 — 260,000/yr | Tel Aviv |
Portfolio Tips by Discipline
2D Artists
- Show work in the hyper-casual, bright stylised register — not dark fantasy or photorealism
- Character illustration with bold outlines, saturated colour, and expressive personality
- Asset variety: buildings, objects, characters, icons all appear in Coin Master
- Speed matters: mobile casual studios are production-heavy with short cycles
UI Artists
- UI is a primary discipline given the game’s UI-heavy structure
- Show full screen layouts, button states, popup design, and celebration screens
- Animated UI (transitions, icon bounces, reward reveals) is a strong differentiator
- Mobile resolution awareness: everything must read at small screen sizes
Animators
- Coin Master animation is character-driven: idles, reactions, celebrations, slot win states
- Snappy, readable animation with clear anticipation and follow-through
- 2D Spine animation experience is directly relevant alongside 3D
- Short, loopable animations that work for mobile game mechanics
Application Volume Reality
Moon Active is a casual mobile game studio. Their art style is specific: bright, stylised, cartoon-friendly. A photorealistic or dark-toned portfolio will not match, regardless of technical quality. Artists from AAA or VFX backgrounds need to demonstrate the ability to work within the casual aesthetic. The studio runs on fast production cycles and event content requires high output volumes.
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Frequently Asked Questions
How do I get a game artist job at Moon Active?
Apply via their careers page. Warsaw is the most active location outside Israel. Show work matched to a bright, casual, stylised aesthetic. Subscribe to ArtBlast to get notified when new roles post.
What game does Moon Active make?
Coin Master — one of the world’s highest-grossing casual mobile games with 100M+ downloads and $3B+ lifetime revenue.
What does Moon Active pay?
Warsaw: PLN 120K-220K. Barcelona: EUR 45K-80K. Tel Aviv: ILS 180K-260K+. Most postings include salary.
What art style does Moon Active use?
Bright, casual, heavily stylised — bold outlines, saturated colours, cartoonish proportions. UI art is a primary discipline.
Does Moon Active hire animators?
Yes — character performance, UI animation, and Spine-based 2D animation. Style is snappy and readable for a mobile casual audience.
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