How to Get Hired at Scopely
Where the MONOPOLY GO! studio hires artists, the real pay ranges from its own job postings, how applications work, and what your portfolio needs to show.
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Scopely at a Glance
Where Scopely Hires Artists
Scopely runs several live games and an in-house agency. Knowing which team is hiring tells you what kind of portfolio to send.
MONOPOLY GO!
2D, 3D, UI, Animation, Tech ArtVP of Art Howard Shin calls the guiding word timeless and named four influences: Charlie Chaplin's snappy physical comedy, 1930s posters with bold shapes and flat color, LEGO, and DuckTales. Postings ask for a whimsical, stylized look, and most of the game's art roles are in Barcelona.
- Whimsical characters, environments and props
- Bold shapes and flat color
- Stylized modeling, texturing and shading
- Assets built for Unity
Flamed, the In-House Agency
Motion Design, Marketing Art, CinematicsFlamed, Scopely's in-house marketing agency, was built in Barcelona and makes trailers, cinematics, ads and marketing videos, mainly for MONOPOLY GO!. Work runs from storyboard and animatic through Maya layout and animation to lighting in Unreal Engine 5 or Cinema 4D.
- Trailers, cinematics and ads
- A mandatory showreel for motion and capture roles
- After Effects, Cinema 4D and Octane
- Projects in different styles and tones
Licensed Games and New Projects
Licensed IP, AAA RPGScopely runs licensed games such as MARVEL Strike Force and Star Trek Fleet Command, and since 2025 Pokémon GO and Monster Hunter Now from Niantic's games business. 2026 postings also recruited art leads for an unannounced AAA action RPG on a licensed IP, made with an external studio.
- Licensed IP experience is a recurring bonus
- Brand guidelines and IP approvals
- Paintovers for external studios
- Grounded, low-fantasy worlds for the RPG
The Scopely Hiring Process
Scopely's job postings describe how applications work. It does not publish its interview rounds.
Apply Through Official Channels
Apply only through Scopely's official careers site. Recruiters, called Talent Partners, write only from @scopely.com addresses, and Scopely never asks for payment or financial information.
Watch for fake recruitersCV in English and Work Samples
Many postings ask for the CV in English, and art roles need work samples: some state that applicants need work examples to be considered, and motion roles require a showreel.
No samples, no reviewInterviews With Discipline Leads
Lead 2D, 3D and UI postings say the leads take part in hiring to make sure new hires are the right fit, so expect to walk a lead through your work and process.
Show your processOffer
Base pay depends on job-related knowledge, skills and experience, and equity, bonuses and benefits may be added. Ranges are published only for some US states and British Columbia.
Ask about the full packageSalary Ranges at Scopely
Scopely publishes pay ranges only for candidates in California, Colorado, New Jersey, New York and Washington. These come from US postings in late 2025 and 2026, now closed.
| Role | Level | Posted Range (US) |
|---|---|---|
| Animation Lead, MONOPOLY GO! (2025) | Lead | $98,600 to $145,000 |
| Senior 3D Artist, MONOPOLY GO! | Senior | $123,600 to $187,000 |
| Senior Environment Artist (2025) | Senior | $123,600 to $187,000 |
| Senior Technical Artist | Senior | $123,600 to $187,700 |
| Senior UI Artist, MONOPOLY GO! | Senior | $145,000 to $220,000 |
| Art Lead, External Development | Lead | $164,000 to $240,000 |
Equity, bonuses and benefits may be added on top. Barcelona, UK, India and China postings do not list pay.
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What Your Portfolio Needs to Show
Scopely's art postings ask for a portfolio with a high-quality stylized or whimsical style, and most Barcelona art roles start at 3 or more years of experience.
2D and UI Artists
- Whimsical characters, environments and props
- Strong composition, perspective, color and form
- UI that shows concepting and iteration
- Photoshop, Illustrator and Figma
- Unity for UI implementation
3D and Environment Artists
- Stylized modeling, texturing and shading
- Maya, Blender or 3ds Max, ZBrush and Substance
- Assets exported to Unity
- Stylized or non-photo-real environments for new projects
- Modular kits and PBR materials
Animation, Motion and Tech Art
- Expert hand-key animation
- A reel of 3D character animation and cinematic storytelling
- A mandatory showreel for motion and capture roles
- After Effects, Cinema 4D and Maya
- Unity, C# tools and shaders for technical artists
Timing Matters at Scopely
Scopely's art hiring is concentrated in Barcelona, where it opened a hub of over 700 staff in July 2025, and openings for MONOPOLY GO! and Flamed come in batches. ArtBlast sends new Scopely postings to subscribers the morning they go live.
Frequently Asked Questions
Where does Scopely hire artists?
Most of Scopely's art roles are in Barcelona, Spain, where it opened a hub of over 700 staff in July 2025. It also hires artists in Seville, Bengaluru, Shanghai and, at times, Culver City, California, where it is headquartered.
Who owns Scopely?
Scopely is a wholly owned company of Savvy Games Group, which acquired it in 2023. Scopely was founded in 2011 and is based in Culver City, California.
How much does Scopely pay artists?
Scopely publishes ranges only for some US states. 2026 US postings listed $123,600 to $187,000 for a Senior 3D Artist on MONOPOLY GO!, $145,000 to $220,000 for a Senior UI Artist and $164,000 to $240,000 for an Art Lead, with equity, bonuses and benefits possibly on top. Barcelona postings do not list pay.
Does Scopely hire remote artists?
Barcelona art roles are hybrid, usually three days a week in the office. Some 2025 and 2026 US art roles were remote within the US or hybrid in Culver City, while a 2026 Shanghai role was five days in the office.
What art style does Scopely use?
It depends on the game. MONOPOLY GO! uses a whimsical, timeless style that its VP of Art traces to Charlie Chaplin's physical comedy, 1930s posters, LEGO and DuckTales, and postings ask for stylized or whimsical portfolios. Newer projects include a grounded, low-fantasy AAA RPG.
What should I send with a Scopely application?
Send a CV in English and work samples: some postings say applicants need work examples to be considered, and motion design and game capture roles require a showreel. Experience with an externally licensed IP is a bonus on many postings.
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