IGG — Game Art Jobs
IGG (I Got Games) is a global mobile game developer and publisher behind Castle Clash, Lords Mobile, and Dino Hunter. Their Jakarta studio hires 2D and 3D artists to create stylized characters and environments for their worldwide mobile game catalogue.
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Studio at a Glance
Art Disciplines IGG Hires
Based on recent job listings, IGG actively hires across these game art disciplines.
Recent Roles at IGG
Roles active in recent months across IGG’s Jakarta development studio.
Salary Ranges at IGG
IGG does not publicly disclose salary ranges in their job listings.
Salaries for Jakarta-based roles are typically paid in IDR. USD-equivalent estimates: mid-level $10K-$25K/year (competitive for Indonesia market). Senior/lead roles are negotiated individually.
What IGG Looks for in Your Portfolio
🎨 2D Character Artists
IGG’s mobile games use bold, readable silhouettes and bright color palettes. Show character designs that read clearly at small screen sizes. Western cartoon and Eastern fantasy styles are both relevant — Castle Clash and Lords Mobile have distinct visual identities.
🌍 2D Environment Artists
IGG backgrounds combine detailed painterly work with mobile performance constraints. Show tiled environments, isometric scenes, and parallax-ready layers. Demonstrating knowledge of Spine or Live2D for animated backgrounds is a plus.
🧊 3D Character Artists
IGG’s 3D games follow stylized next-gen pipelines. Show characters with clean topology, high-quality PBR textures in Substance Painter, and proper LOD awareness. Low-poly optimization skills matter for mobile targets.
🏔️ 3D Environment Artists
Focus on modular kit construction and stylized material work. IGG environments often blend Western fantasy and Asian-influenced architecture. Engine-ready assets in Unity or Unreal are both relevant.
Recent IGG Job Listings
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