Insomniac Games Art Jobs
Insomniac Games is the Sony PlayStation studio behind Marvel's Spider-Man, Ratchet and Clank, and Sunset Overdrive. They hire for Character Art, CFX, VFX, and Facial Animation across California and North Carolina.
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Insomniac Games at a Glance
Art Disciplines Hired
Recent Roles at Insomniac Games
Pay Rates at Insomniac Games
Based on real contract listings in the United States.
Full-time salary ranges are not publicly posted. Contract rates from real DB listings. Sony first-party compensation is generally competitive with AAA market rates.
What Insomniac Games Looks for in Your Portfolio
👩 Character Art
Insomniac's character work blends photorealism with expressive appeal visible in Spider-Man and Ratchet. Your portfolio should show hero character work with clean topology, believable skin/fabric materials, and strong understanding of anatomy. The heads and bodies roles suggest they separate specialists by anatomy region.
🆕 CFX / Facial TD
Contract CFX roles require Maya cloth/hair simulation experience and ideally Houdini. Facial TD roles require Maya blendshape rigging, corrective shapes, and facial motion capture cleanup. Show a technical breakdown reel, not just final output.
💥 VFX Artist
Real-time VFX in Unreal or proprietary engine. Spider-Man web effects and Marvel-scale destruction set the visual bar. Show particle systems, material-driven effects, and gameplay-readable reads. Clean, game-engine-optimised work outperforms cinematic-heavy reels here.
Recent Insomniac Games Listings
Roles posted recently. Apply links available to ArtBlast subscribers.